userandrecancel

10,554 Commits over 4,324 Days - 0.10cph!

9 Years Ago
EAC API updates (attempt 2)
9 Years Ago
Updated Facepunch.Raknet plugin
9 Years Ago
EAC networking fix Network++
9 Years Ago
Compile fix
9 Years Ago
Compile fix
9 Years Ago
Merge from main
9 Years Ago
Updated terrain texture atlas
9 Years Ago
Deleted old terrain atlases (PNG)
9 Years Ago
EAC profiling + hopefully GC fix
9 Years Ago
Spawn snow mounds and snowballs as clutter (might need some more tweaks)
9 Years Ago
Normal alignment
9 Years Ago
Terrain anchors
9 Years Ago
Density / distance tweaks
9 Years Ago
Only set isGameInitRun when it actually succeeded
9 Years Ago
Subtracting EAC API updates (let's try again next week)
9 Years Ago
Fixed terrain anchors being ignored on clutter
9 Years Ago
Terrain anchor tweaks
9 Years Ago
SavasIsland uses new foliage
9 Years Ago
Merge from main
9 Years Ago
Merge from snow_biome_revamp Network++
9 Years Ago
PlayerInventory NRE fixes
9 Years Ago
TerrainAnchorGenerator improvements
9 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
9 Years Ago
More manifest logging
9 Years Ago
Tweaked snow mound terrain anchors
9 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
9 Years Ago
Formatting
9 Years Ago
Logging tweak
9 Years Ago
Fixed stack trace red text in main menu because fuck me
9 Years Ago
Cherry picking 22194
9 Years Ago
Merge from main
9 Years Ago
Baseline
9 Years Ago
EAC register timeout is 20 seconds
9 Years Ago
EAC HandleClientUpdate tweaks
9 Years Ago
Do EAC auth right after Steam auth
9 Years Ago
EAC SDK update (eliminates GC allocations)
9 Years Ago
Merge from main
9 Years Ago
Rebuilt Facepunch.Network and Facepunch.Raknet
9 Years Ago
Merge from main
9 Years Ago
Merge from eac_api_2
9 Years Ago
Network++
9 Years Ago
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9 Years Ago
EAC SDK update (fixes macOS startup issue)
9 Years Ago
Eliminated GC allocs from effect instantiates (IEffect.SetupEffect) Eliminated GC allocs from effect weapon bone parenting (EffectParentToWeaponBone) Eliminated GC allocs when switching resource stages (StagedResourceBreakEffect)
9 Years Ago
Profiling
9 Years Ago
Eliminated ~300B of GC allocs whenever a randomized sound was played
9 Years Ago
Larger coastal player spawn areas
9 Years Ago
Better spawn handler density enforcement
9 Years Ago
Disabled saving on radtown ore nodes (not supported by loot spawn points, RUST-1747)
9 Years Ago
Reduced spawn density of wooden logs by around 30%