userandrecancel

12,696 Commits over 3,959 Days - 0.13cph!

9 Years Ago
Fixed exploit to disable gunshot sounds
9 Years Ago
Added loot console command (for testing, editor-only) Fixed another LOS exploit
9 Years Ago
Fixed rare UI NoticeArea error when broadcasting RefreshValue
9 Years Ago
Added decay to sleeping bags, tool cupboards, barricades and traps Network++
9 Years Ago
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9 Years Ago
9 Years Ago
TextTable improvements
9 Years Ago
Formatting
9 Years Ago
Set quarry / pumpjack child entity bounds
9 Years Ago
LOS exploit fixes
9 Years Ago
Make really sure we never write weird shit to BasePlayer.estimatedVelocity
9 Years Ago
Temp workaround for strange behaviour caused by nested entity parenting of water purifier
9 Years Ago
Fixed "invisible water purifier" issue
9 Years Ago
Unfucked entity parenting on quarry + water purifier (still some weird client side shit going on with nested parenting on the water purifier)
9 Years Ago
Fixed blurry FP logo on low quality settings
9 Years Ago
Tweaked cloud brightness, especially at night
9 Years Ago
Use 2D distance in projectile entity movement test
9 Years Ago
Tweaked animal entity bounds
9 Years Ago
This meta file can be removed
9 Years Ago
Include entity name when logging "entity too far away"
9 Years Ago
Ignore projectiles from stalled players without handing out violations
9 Years Ago
Doors reset campfire decay
9 Years Ago
Reverted 14657 (RUST-842)
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run, for real
9 Years Ago
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9 Years Ago
Wall frame fence layer fix
9 Years Ago
Cleanup
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run
9 Years Ago
AntiHack projectile protection properties are now in convars
9 Years Ago
Tweaked distance padding in instahit detection
9 Years Ago
9 Years Ago
Cleanup server side projectiles after their max lifetime was exceeded, not after 10 seconds
9 Years Ago
Instahit logs are yellow in console
9 Years Ago
Tweaked speed forgiveness in instahit detection
9 Years Ago
Tweaked max entity velocity in instahit detection
9 Years Ago
Improvements for the alternative projectile instahit detection
9 Years Ago
Alternative solution to projectile instahit
9 Years Ago
Adjusted default AntiHack parameters
9 Years Ago
AntiHack keeps track of kicks and bans
9 Years Ago
Prevent movement layer is included in AntiHack checks
9 Years Ago
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9 Years Ago
Added prevent movement physics layer (similar to prevent building, just for movement)
9 Years Ago
Fixed turret LOS check ignoring cave triggers
9 Years Ago
Vis.Colliders handles terrain triggers
9 Years Ago
Fixed server projectiles (i.e. rockets) ignoring cave triggers
9 Years Ago
Fixed world models / ragdolls ignoring cave triggers
9 Years Ago
Lanterns can be placed on top of other deployables again (RUST-823)
9 Years Ago
Tightened valid cupboard deployment angle
9 Years Ago
ValidBounds rejects positions that are NaN or infinity (RUST-864, maybe)
9 Years Ago
Dialed back hemp tint randomization