userandrecancel

12,537 Commits over 4,079 Days - 0.13cph!

9 Years Ago
Rock cull distance tweaks (RUST-626)
9 Years Ago
Scene2Prefab
9 Years Ago
Fix for RUST-681 (needs Scene2Prefab)
9 Years Ago
Fix for RUST-760
9 Years Ago
Missing FPS graph shaders in standalone
9 Years Ago
Fixed missing FPS graph materials in standalone
9 Years Ago
CraggyIsland updates
9 Years Ago
Light test 2 (env refl occlusion)
9 Years Ago
Fixed everything being white in scene view on our main camera (maintaining identical visuals at runtime)
9 Years Ago
Material zoo nighttime parameters
9 Years Ago
Fixed errors when running material_zoo scene
9 Years Ago
Light test (env refl occlusion)
9 Years Ago
Stripped deprecated tree optimization code
9 Years Ago
Fixed terrain asset being constantly modified even when nothing has changed
9 Years Ago
Removed unused foliage shader from ancient times
9 Years Ago
Removed duplicate / unused footprint assets
9 Years Ago
Fixed overly bright sand footprints
9 Years Ago
Grass uses standard shading + specular / smoothness
9 Years Ago
Projectile movement uses FixedUpdate Projectile movement causes less garbage
9 Years Ago
Resource spawn rule tweaks
9 Years Ago
Hemp is slightly bigger (easier to find)
9 Years Ago
Fixed resource spawn clustering sometimes not working
9 Years Ago
Network++ Save++
9 Years Ago
Rock cull distance tweaks
9 Years Ago
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9 Years Ago
Fix for argument out of range exception in road generation on certain seeds
9 Years Ago
Prefab auto-updates (Tools/Prepare Prefabs)
9 Years Ago
Network++ Manifest
9 Years Ago
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
9 Years Ago
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
9 Years Ago
Terrain normal map for shading calculations excludes rocks (fixes dark lighting artifacts)
9 Years Ago
Beach slope tweak
9 Years Ago
Additional rock spawns for forests
9 Years Ago
Custom maps keep hand-painted cliff topology, add auto-baked to it
9 Years Ago
Merge from main
9 Years Ago
Custom map clutter topology (auto-baked for now)
9 Years Ago
Water rock materials
9 Years Ago
River clutter
9 Years Ago
Removed some terrain adjustments from underwater rocks
9 Years Ago
Field rock splat tweaks
9 Years Ago
Merge from dungeons_art
9 Years Ago
Merge from dungeons_art
9 Years Ago
Merge from procgen
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Subtracting 13980 (temp powerline fix)
9 Years Ago
Forest rock clutter and bushes
9 Years Ago
River source prefab adds decor topology
9 Years Ago
Various splat mapping improvements
9 Years Ago
Cliff mesh variety and visual improvements