userandrecancel

12,539 Commits over 3,806 Days - 0.14cph!

5 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
5 Years Ago
Doorways render as full walls in reflection pass to prevent light bleeding
5 Years Ago
Set editor and standalone default graphics quality to highest (for terrain painting, ffs Unity)
5 Years Ago
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5 Years Ago
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5 Years Ago
Enabled incremental GC and added a bunch of convars
5 Years Ago
Network++ (global trees)
5 Years Ago
Cherry picking 35115 & 35122
5 Years Ago
Merged 34844, 34845, 34899 & 34937 from D11 branch (global trees)
5 Years Ago
5 Years Ago
Merged 35125 & 35126 to main
5 Years Ago
Use "full rect" mesh type on all sprites (except billboards)
5 Years Ago
Editor script to force "full rect" mesh type on all sprites (except billboards)
5 Years Ago
▌▅▆▋▄▊▆▌▊▋▄ ▉▋▆▇▌▋▆ ▌▄█▊▋▋▌▆▆▅ ▄▆▍▅ ▋▄ ▅▊▋▅▇ ▅▍▇▅ ▉▆▆▉▅▅▊ ▄▄▍█▊▆▇, █▍▌█ ▅▌▇ ▌▌▌ ▋▄▊▅▉▍▋▅ ▅█ ▅█▉ ▊▄▍█▆▍ ▆▆ ▇▍▇ ▆▆▉▊▋ (▉▋▋▇█▌▅█▉█ ▄▅▇▉ ▋▆▍▇▅▇▅ ▇▅ ▌▉ ▉▇▅▇▌▇ ▇▄▇▉▊█ ▅▅▋▍▉▍▋▌▅ ▍▌▅▅▆▌█▇ / ▊▆▉▌ ▋▌▉▄▅▊▅▋▅▍▍)
5 Years Ago
Merged 35113 to main
5 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
5 Years Ago
Legacy skin icon sprites also use "full rect" mesh type
5 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
5 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
5 Years Ago
Skin bundle update
5 Years Ago
Skin update
5 Years Ago
Unity 2019.1.1
5 Years Ago
Merge from main
5 Years Ago
Skin bundle update
5 Years Ago
Skin update
5 Years Ago
Meta files
5 Years Ago
Icon sprites use "full rect" mesh type
5 Years Ago
Merge from main
5 Years Ago
Fixed race condition in skin unloading that could corrupt loaded skins
5 Years Ago
Removed ReflectionProbeEx/Resources/Skybox as the shader was causing corrupt asset bundles on Windows and Linux (Vulkan compilation error)
5 Years Ago
Merge from skin_icons (fixes invisible or weird looking icons on newly approved workshop skins)
5 Years Ago
Merge from main
5 Years Ago
Deployer also sets skin ID when deploying to socket (for water purifier)
5 Years Ago
Fixed some old deployables not having a model component yet (now required to apply skins)
5 Years Ago
Merge from main
5 Years Ago
Try loading skin icon from server if not found in bundle, only if that fails fall back to the icon the creator uploaded to the workshop
5 Years Ago
Disabled GPU skinning on Linux
5 Years Ago
Skin bundle update
5 Years Ago
Eliminated GC alloc from BaseEntity.UpdateParenting
5 Years Ago
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5 Years Ago
Merged skin approval files from easter branch
5 Years Ago
Fixed RUST-295 (Pie menu icon colour invert not switching)
5 Years Ago
Fixed RUST-296 (ServerInfo popup panel stuck on front)
5 Years Ago
Fixed RUST-297 (Workshop items not populating when first enabled)
5 Years Ago
Fixed server browser button colors Fixed server browser buttons losing prefab connection
5 Years Ago
Merge from main
5 Years Ago
Fixed that workshop skin assets would sometimes not load even though they were referenced Fixed that workshop skin would sometimes not be applied to entity (when it was disabled on the client)
5 Years Ago
Enabled skin unloading by default if system RAM is close to minimum requirement