userandrecancel

10,554 Commits over 4,324 Days - 0.10cph!

7 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
7 Years Ago
Mac uses Metal Linux uses Vulkan
7 Years Ago
SoundDefinition bundles
7 Years Ago
Bundle fix
7 Years Ago
Metal build fix
7 Years Ago
Metal build improvements
7 Years Ago
Steamworks upload files
7 Years Ago
Metal build preparations
7 Years Ago
Fixed some materials being explicitly assigned to asset bundles when they shouldn't be
7 Years Ago
Subtracting 32196
7 Years Ago
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7 Years Ago
Shader bundle test
7 Years Ago
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7 Years Ago
Subtracting 32165
7 Years Ago
Added CCD helper collider to rowboat
7 Years Ago
Build tweaks
7 Years Ago
Build fixes
7 Years Ago
Build fixes
7 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
7 Years Ago
Build stuff
7 Years Ago
Facepunch.UnityBatch and Facepunch.Upload
7 Years Ago
Compile fix
7 Years Ago
Fixed RFManager not cleaning up null in listener list if it's at index 0 Fixed RFManager not cleaning up null in broadcaster list Added warning when null is found in RFManager
7 Years Ago
Build methods for Mac / Metal
7 Years Ago
Subtracting 32078 (test)
7 Years Ago
Fixed item files and skin bundles getting copied to the wrong folder
7 Years Ago
Added ShaderList asset (Assets/Content/Shaders/Shaders.asset assigned to shared/content.bundle) Moved all shaders from GraphicsSettings.AlwaysIncludedShaders to our custom ShaderList asset (to prevent including duplicates in every executable)
7 Years Ago
Merge from build_tweaks
7 Years Ago
Removed EnableStdOutput from client build since I'm not sure it fulfills a purpose
7 Years Ago
/ vs \ sv vs cl
7 Years Ago
Removed some build menu items from Facepunch.Unity
7 Years Ago
Jenkinsfile
7 Years Ago
7 Years Ago
Subtracting 32036 (no improvement)
7 Years Ago
Retired PrefabPrepare / DoPrepare
7 Years Ago
GameManifest timing
7 Years Ago
Removed TestLevel from build settings in attempt to remove shader dependencies from executable build
7 Years Ago
Don't refresh SDK prefab list on every build
7 Years Ago
Disabled collider batching by default Network++
7 Years Ago
Manifest
7 Years Ago
Jenkinsfile
7 Years Ago
Jenkinsfile
7 Years Ago
Merge from asset_bundles_4
7 Years Ago
Don't throw error when asset bundle that is part of asset bundle manifest does not exist
7 Years Ago
BuildPrefabs / BuildModding ifdefs Server bundles assets it does not need into content.private.bundle (ignored by upload)
7 Years Ago
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7 Years Ago
Don't spam exception tracker with "[Physics.PhysX] RigidBody::setRigidBodyFlag"
7 Years Ago
Removed corpse entity collider on the client to prevent it from pushing the ragdoll around
7 Years Ago
Minicopter kills its passengers when destroyed
7 Years Ago
Spawn corpses at entity center point instead of their pivot point