userandrecancel

12,539 Commits over 3,806 Days - 0.14cph!

6 Years Ago
EAC SDK fixes
6 Years Ago
EAC SDK fixes
6 Years Ago
Jenkinsfile
6 Years Ago
EAC SDK update
6 Years Ago
Added DDraw shader to AlwaysIncludedShaders
6 Years Ago
Order network group subscription order by distance to player
6 Years Ago
LOD, renderer, collider and foliage grids extent beyond terrain size to support offshore stuff
6 Years Ago
Added monument offshore placement logic (used by oil rigs)
6 Years Ago
Fixed various UI panels using GameObject instead of GameObjectRef
6 Years Ago
CodeLock.keyEnterDialog is GameObjectRef
6 Years Ago
Manifest
6 Years Ago
Removed some shaders from "AlwaysIncludedShaders" that may no longer be required
6 Years Ago
BuildAssetBundles tweaks
6 Years Ago
Moved reflection probe so it's not automatically assigned a bundle (causes some bugs with ReflectionProbeEx for some reason)
6 Years Ago
Jenkinsfile
6 Years Ago
Bundle assignments
6 Years Ago
Materials and shaders are in content.bundle
6 Years Ago
This is no longer needed
6 Years Ago
Bundles
6 Years Ago
Removed bundle / label assignment from DoPrepare, assign bundles in GameManifest.UpdateBundleAssignments instead (much faster)
6 Years Ago
Removed ST scripts
6 Years Ago
Build tweaks
6 Years Ago
Jenkinsfile
6 Years Ago
Bundle tweaks
6 Years Ago
This should not have gone in yet
6 Years Ago
Fixed a test terrain asset ending up getting bundled
6 Years Ago
Fixed SoundDefinition.OnValidate NREs on library rebuild
6 Years Ago
Moved audio clips to assets.bundle, better check for terrain data
6 Years Ago
Moving a couple of prefabs for correct bundling
6 Years Ago
Bundles
6 Years Ago
Moving a couple of prefabs for correct bundling
6 Years Ago
ItemDefinition bundle assignment
6 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
6 Years Ago
Mac uses Metal Linux uses Vulkan
6 Years Ago
SoundDefinition bundles
6 Years Ago
Bundle fix
6 Years Ago
Revert "Test" This reverts commit 10eee6e3bd06f29cf625c9efd6cf48547c3ecd0a.
6 Years Ago
Revert "Plastic.RevertChanges uses pipe on Unix, restored original version on Windows" This reverts commit 8ea849d6a734091931a5f20bb50430a272b5d45a.
6 Years Ago
Test Plastic.RevertChanges uses pipe on Unix, restored original version on Windows
6 Years Ago
Metal build fix
6 Years Ago
Metal build improvements
6 Years Ago
Steamworks upload files
6 Years Ago
Metal build preparations
6 Years Ago
Fixed some materials being explicitly assigned to asset bundles when they shouldn't be
6 Years Ago
Subtracting 32196
6 Years Ago
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6 Years Ago
Shader bundle test
6 Years Ago
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6 Years Ago
Subtracting 32165
6 Years Ago
Added CCD helper collider to rowboat