branchrust_reboot/main/hdrpcancel
1,773 Commits over 489 Days - 0.15cph!
hacking a snow splat mask on cliff_basic_snow shader (temporary)
hacking a snow splat mask on cliff_basic_snow shader (temporary)
Small clutter rocks snow biome version
Re-organized decor.v3
Small clutter rocks snow biome version
Re-organized decor.v3
Cliff basic snow shader: improved snow blending technique
Cliff basic snow shader: improved snow blending technique
Cliff basic snow shader for snow biome rocks. Striped down version from Cliff_basic: removed 2nd albedo tinting layer
Clutter rocks snow material variant
Cliff basic snow shader for snow biome rocks. Striped down version from Cliff_basic: removed 2nd albedo tinting layer
Clutter rocks snow material variant
Scene backup
More IO prefab conversions & fusebox
Scene backup
More IO prefab conversions & fusebox
Remaining underground areas in radtown 3
Prefab fix.
Remaining underground areas in radtown 3
Prefab fix.
Rework to driftwood populations
Added custom colliders - but cant use them currently with the broken UI
Manifest
Rework to driftwood populations
Added custom colliders - but cant use them currently with the broken UI
Manifest
Small refinery conversion.
Scene backup.
GPU instancing on a bunch of materials.
Small refinery conversion.
Scene backup.
GPU instancing on a bunch of materials.
Scene backup.
Default shadow settings on wall2 lights
Scene backup.
Default shadow settings on wall2 lights
Updated foliage shader to fix wind
Updated foliage shader to fix wind
Re-applied ASE patch for hdrp 7.0.1
Re-applied ASE patch for hdrp 7.0.1
Converted puzzle card readers.
Converted puzzle card readers.
Don't fuck with Time.* shit in benchmark mode
Don't fuck with Time.* shit in benchmark mode
Better benchmark UI hiding
Better benchmark UI hiding
Hide moviemaker UI if benchmark
Fix NRE in ViewModel.Update
Update to 2019.3.0b3
Hide moviemaker UI if benchmark
Fix NRE in ViewModel.Update
Update to 2019.3.0b3
forest populations tweaks
forest populations tweaks
Some weird missing metas.
Some weird missing metas.
Post-merge shader fix + re-added dilate filter
Post-merge shader fix + re-added dilate filter
Latest terrain build
Terrain config tweaks
Foliage, playing with filter cutoff on grass/forests
Latest terrain build
Terrain config tweaks
Foliage, playing with filter cutoff on grass/forests
Scene backup
Prefab shadow optimization
Scene backup
Prefab shadow optimization