branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

5 Years Ago
Junkyard S2P Stripped obsolete lighting from all the bunker prefabs.
5 Years Ago
Junkyard S2P Stripped obsolete lighting from all the bunker prefabs.
5 Years Ago
Junkyard material fixes & scene prep.
5 Years Ago
Junkyard material fixes & scene prep.
5 Years Ago
Remaining trainyard conversion & s2p Various prefab fixes. Killed stray ambient lod light scripts from IO puzzle elements.
5 Years Ago
Remaining trainyard conversion & s2p Various prefab fixes. Killed stray ambient lod light scripts from IO puzzle elements.
5 Years Ago
Foliage grass cutoff reverted to 0.5
5 Years Ago
Foliage grass cutoff reverted to 0.5
5 Years Ago
Trainyard main building & garage
5 Years Ago
Trainyard main building & garage
5 Years Ago
AddHDAdditionalLightData editor tool (we probably need to make this loop through scenes)
5 Years Ago
AddHDAdditionalLightData editor tool (we probably need to make this loop through scenes)
5 Years Ago
Benchmark timings in seconds instead of ms
5 Years Ago
Benchmark timings in seconds instead of ms
5 Years Ago
Make sure lights have a HDAdditionalLightData component
5 Years Ago
Make sure lights have a HDAdditionalLightData component
5 Years Ago
Added BenchmarkTimer Added extra bootstrap timings
5 Years Ago
Added BenchmarkTimer Added extra bootstrap timings
5 Years Ago
Load filesystem first in bootstrap
5 Years Ago
Load filesystem first in bootstrap
5 Years Ago
Scene backup More prefab fixes.
5 Years Ago
Scene backup More prefab fixes.
5 Years Ago
cacti prefabs backup reworked ores diffuse maps separate v3_ore spawn populations: spawning ores at bottom of cliffs meshes
5 Years Ago
cacti prefabs backup reworked ores diffuse maps separate v3_ore spawn populations: spawning ores at bottom of cliffs meshes
5 Years Ago
Fixed collider errors on craggy's scene
5 Years Ago
Fixed collider errors on craggy's scene
5 Years Ago
Tweaks to mesh collider tool log output
5 Years Ago
Tweaks to mesh collider tool log output
5 Years Ago
Added "Switch to Collision Model" tool (MeshCollider context menu)
5 Years Ago
Added "Switch to Collision Model" tool (MeshCollider context menu)
5 Years Ago
Tweak low quality settings
5 Years Ago
Tweak low quality settings
5 Years Ago
Trainyard WIP
5 Years Ago
Trainyard WIP
5 Years Ago
Scene backup. Small refinery bounce fix.
5 Years Ago
Scene backup. Small refinery bounce fix.
5 Years Ago
AND, OR, Simple & timer switch conversions.
5 Years Ago
AND, OR, Simple & timer switch conversions.
5 Years Ago
Coal wagon fix. Trainyard scene setup
5 Years Ago
Coal wagon fix. Trainyard scene setup
5 Years Ago
bespoke colliders for asset store cacti
5 Years Ago
bespoke colliders for asset store cacti
5 Years Ago
Subfolder for localised SceneSettings
5 Years Ago
Subfolder for localised SceneSettings
5 Years Ago
Rest of radtown 3 & Scene2Prefab Localised murky sewer volume profile. Prefab fix.
5 Years Ago
Rest of radtown 3 & Scene2Prefab Localised murky sewer volume profile. Prefab fix.
5 Years Ago
Arctic rock formations Near final world setup structure
5 Years Ago
Arctic rock formations Near final world setup structure
5 Years Ago
Recycler fixes.
5 Years Ago
Recycler fixes.