branchrust_reboot/main/hdrpcancel
1,773 Commits over 489 Days - 0.15cph!
Scene Setup changes
Made color temperature curve smoother and more realistic
Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger
Added a backup copy of the old Scene Setup and BaseSceneSettings
Scene Setup changes
Made color temperature curve smoother and more realistic
Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger
Added a backup copy of the old Scene Setup and BaseSceneSettings
Hobobarrel shadow default range
Proplight prefab tweaks.
Hobobarrel shadow default range
Proplight prefab tweaks.
Compound conversion WIP
Hobobarrel adjustment.
Compound conversion WIP
Hobobarrel adjustment.
Fixed viewmodel hands color
Fixed viewmodel hands color
Fade moon more toward horizon
Fade moon more toward horizon
terrain now uses 4k control maps (again)
terrain now uses 4k control maps (again)
Change sun color temperature over the day (Scene Setup -> Light -> Sun -> Sun Color Curve)
Change sun color temperature over the day (Scene Setup -> Light -> Sun -> Sun Color Curve)
Removed some scene setup overrides on craggy
Removed some scene setup overrides on craggy
New ground plants progress
New ground plants progress
Icesheets, Icebergs, Shore Ice, Rocks spawn populations work
Icesheets, Icebergs, Shore Ice, Rocks spawn populations work
Remaining Bandit Town conversion (sans stuff related to unlit shader emissive bug)
Remaining Bandit Town conversion (sans stuff related to unlit shader emissive bug)
Latest terrain generation changes: Forests not random perlin anymore (desposits/flow based)
Arid cliffs draw distances aligned with temperate prefabs
Adjustments to forest populations, still wip until complete 4k support for splats/topos
Latest terrain generation changes: Forests not random perlin anymore (desposits/flow based)
Arid cliffs draw distances aligned with temperate prefabs
Adjustments to forest populations, still wip until complete 4k support for splats/topos
Reverted hdrp high back to deferred only
Reverted hdrp high back to deferred only