branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

6 Years Ago
Finished Compound conversion
6 Years Ago
Compound WIP
6 Years Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
6 Years Ago
Hobobarrel shadow default range Proplight prefab tweaks.
6 Years Ago
Fog slider
6 Years Ago
Compound conversion WIP Hobobarrel adjustment.
6 Years Ago
Fixed viewmodel hands color
6 Years Ago
package manifest update
6 Years Ago
Version to 2019.3.0b2
6 Years Ago
Fade moon more toward horizon
6 Years Ago
terrain now uses 4k control maps (again)
7 Years Ago
Change sun color temperature over the day (Scene Setup -> Light -> Sun -> Sun Color Curve)
7 Years Ago
Removed some scene setup overrides on craggy
7 Years Ago
Less ugly scene settings
7 Years Ago
New ground plants progress
7 Years Ago
Scene backup
7 Years Ago
Icesheets, Icebergs, Shore Ice, Rocks spawn populations work
7 Years Ago
Various scene settings
7 Years Ago
Quick anti-washout pass.
7 Years Ago
Small tweak
7 Years Ago
SceneSettings tweaks.
7 Years Ago
Work profile fix
7 Years Ago
Remaining Bandit Town conversion (sans stuff related to unlit shader emissive bug)
7 Years Ago
Latest terrain generation changes: Forests not random perlin anymore (desposits/flow based) Arid cliffs draw distances aligned with temperate prefabs Adjustments to forest populations, still wip until complete 4k support for splats/topos
7 Years Ago
Updated ASE to 1.7.0
7 Years Ago
Reverted hdrp high back to deferred only
7 Years Ago
Backup
7 Years Ago
Remaining fixtures.
7 Years Ago
Proplight prefab conversions
7 Years Ago
Scene backup. Lantern post conversion.
7 Years Ago
New foliage shader test Diffusion profile test
7 Years Ago
Cherry pickee 38011, 38693, 38808
7 Years Ago
Cherry picked 38015 from main
7 Years Ago
Arid cliffs progress backup
7 Years Ago
10k lux on Scene Setup, for now
7 Years Ago
Disabled ASE custom shader inspector until 2019.3 update patch
7 Years Ago
Toned down Hdrp.High settings a wee bit; some of these settings will have to be VeryHigh
7 Years Ago
Fixed occlusion culling; now only runs compute path
7 Years Ago
Arid clutter and arid rock formation prefabs
7 Years Ago
re-added arid forests removed v3_arctic_forest_snow, obsolete now that snow cover is even
7 Years Ago
Reverted project gaea scene terrain back to 2k control maps, too many bugs
7 Years Ago
Manifest on the v3 populations
7 Years Ago
Temporary fix for ugly grass
7 Years Ago
Latest terrain generation changes, terrain now uses 4k control maps
7 Years Ago
Scene backup. Temp 10K lux profile.
7 Years Ago
Bandit town WIP
7 Years Ago
Lantern fix
7 Years Ago
Fixed bad overrides on the big casino wheel
7 Years Ago
Spinner wheel issue fix. Asset gallery update.
7 Years Ago
Scene setup