branchrust_reboot/maincancel

34,710 Commits over 4,474 Days - 0.32cph!

1 Year Ago
Merge from arm64_native_libraries
1 Year Ago
Advance Path NRE Fix -> Main
1 Year Ago
merge from spectate_blackout_fix
1 Year Ago
merge from tincan_alarm
1 Year Ago
merge from hose_material_fix
1 Year Ago
merge from subtract_untangles
1 Year Ago
subtracting 102026 102036 102037 reapplying 102046
1 Year Ago
cherrypicking Entity_Query_Improvments/dangling_profilesample_fix
1 Year Ago
merge from SidecarEyePos
1 Year Ago
merge from news_flex
1 Year Ago
merge from DuplicateGUIDFix
1 Year Ago
merge from SBToolCupboard
1 Year Ago
merge from travelling_vendor_restock_change
1 Year Ago
Fixed fire mode switch sound being replicated
1 Year Ago
merge from swap_keycard_fix
1 Year Ago
Fixed the screen turning black after respawning before the end of the death screen fade
2 Years Ago
Fix options menu not having a body section enabled by default
2 Years Ago
merge from spectate_blackout_fix
2 Years Ago
Fixed missing PreventBuildingMonumentTag on all caves prevent-building volumes - fixes the tin can alarm not deployable in caves - fixes barricades not deployabled around caves Ran S2P on all cave scenes
2 Years Ago
Merge from homing_spectate_fix
2 Years Ago
Merge from spectate_blackout_fix
2 Years Ago
Merge from underwater_cinematic_blur_fix
2 Years Ago
Adjusted locomotive LOD levels, letting it high higher LODs are nearer distance. It wasn't really adjusted for how large the locomotive is.
2 Years Ago
Fixed locomotive LOD1 using ground_cloth_a_LOD1 instead of the intended cloth_a_LOD1
2 Years Ago
Merge LocomotiveDebrisFix -> main again. No new changes except that this time we won't less Plastic mess it up.
2 Years Ago
Merge from underwater_cinematic_blur_fix
2 Years Ago
Added an admin convar to disable the tin can alarm wire culling, for cinematic purposes
2 Years Ago
Merge from fix_reserved_slots_joining -> main
2 Years Ago
Fixed horses not being able to enter terrain holes again, while retaining the potential fix for boats in 101798
2 Years Ago
Revert GamePhysics zero point exit from 100781. May fix boats drifting under the map. Unfortunately stops horses being able to enter terrain holes
2 Years Ago
merge from tincan_alarm
Rin
2 Years Ago
phrases
2 Years Ago
subtracting 101763 RailsFix - worldsize greater than 4000 not booting (server)
2 Years Ago
merge from replicated_bush_fx
2 Years Ago
merge from LocomotiveDebrisFix
2 Years Ago
merge from RailsFix
2 Years Ago
merge from runtime_profiling_saved_convar
2 Years Ago
Full manifest rebuild
2 Years Ago
Merge from elevator_vehicle_parent
2 Years Ago
Merge from event_record_pool_increase -> main
2 Years Ago
Merge from fix_reserved_slots_expiry -> main
2 Years Ago
merge from tincan_alarm
2 Years Ago
merge from tincan_alarm
2 Years Ago
merge from tincan_alarm
2 Years Ago
Vendor Restock Changes -> Main
2 Years Ago
Merge from pickup_item_number_size
2 Years Ago
Merge from rcon_commands -> main
2 Years Ago
Merge from dome_collider_fixes
2 Years Ago
Elevator Vehicle Parent -> Main
2 Years Ago
Fixed tin can alarm triggered multiple times when crossed while mounted to a vehicle