branchrust_reboot/maincancel

32,250 Commits over 4,048 Days - 0.33cph!

9 Years Ago
EAC Updates
9 Years Ago
Upped queriesPerSecond default
9 Years Ago
Fixed item stack overflow not overflowing into inventory etc (RUST-670)
9 Years Ago
Added Server.queriesPerSecond Added Server.ipQueriesPerMin
9 Years Ago
Fixed missing decal shadow shader property error in some Rust/Standard based materials
9 Years Ago
Fixed PVT-version of terrain parallax occlusion mapping on legacyGL/Linux
9 Years Ago
Reverted road_decals to previous
9 Years Ago
Added "Decal Shadow" toggle option to Rust/Standard; allows fade/transparent mesh decals to receive shadows from main light
9 Years Ago
Added forward path to speedtree shaders Disabled deferred path on billboards to allow turning off shadow receive
9 Years Ago
Fixed black cargo plane trails on legacyGL/Linux
9 Years Ago
Fixed terrain parallax occlusion mapping on legacyGL/Linux
9 Years Ago
Fixed river mesh shading in low quality modes
9 Years Ago
Slight changes to sewers drain colliders
9 Years Ago
Fixed missing airfield wall colliders
9 Years Ago
It's the return of the tree stump! -wood pickup model
9 Years Ago
Fixed Physics.IgnoreCollision performance regression on certain hardware
9 Years Ago
Fixed mega ammo exploit
9 Years Ago
Fixed legacyGL/Linux water shader compilation errors Fixed broken water SSR on GLcore/OSX
9 Years Ago
9 Years Ago
Player viewmode flag override for bawng
9 Years Ago
Linux server console error
9 Years Ago
New stone, sulfur and metal ore world pickup models
9 Years Ago
Fixed shader related black river bug Fixed water camera NRE
9 Years Ago
Merge from save115_fixes
9 Years Ago
fix for heli not doing damage in some situations
9 Years Ago
Merge from water 2.9
9 Years Ago
Terrain triggers are now on appropriate layer for all dungeons
9 Years Ago
Merge from save115_fixes
9 Years Ago
fix for decay reset when repairing
9 Years Ago
Fixed cheat reporter setting reporting player's entityid instead of steamid
9 Years Ago
Undone 13766 (fixes weapon mods)
9 Years Ago
Fix for RUST-654 (turret roof exploit)
9 Years Ago
Automatically writecfg after changing vars in the console/binding keys
9 Years Ago
initialize conditional models on server start again
9 Years Ago
Billboard trans texture size (sorry guys)
9 Years Ago
9 Years Ago
Overflowed large furnaces shoot items out of its chimney
9 Years Ago
Merge from save115 HapisIsland, procedural generation and dungeon updates
9 Years Ago
First pass at item pick/drop ui sounds
9 Years Ago
Chain link impact sounds
9 Years Ago
Bush/tree ambience tweaks
9 Years Ago
RUST-51: Excess Low Grade not been refunded when placed in hats.
9 Years Ago
client.disconnect called before trying to join another server
9 Years Ago
9 Years Ago
Can't interact with lock while door is moving Default option when looking at lock is to open door (hold down USE to get full options)
9 Years Ago
Fixed ragdoll head stretching
9 Years Ago
Small steam inventory icons are now 200x200 instead of 128x128
9 Years Ago
compile fix
9 Years Ago
lagged out players will no longer spam all the shots they fired while lagging in one go fix for lag switch exploiting fixed bug where explosive rounds would not deal splash damage to impacted targets
9 Years Ago
Added Tint Splat selection to Biome Layer in Rust/Standard shaders