32,442 Commits over 4,048 Days - 0.33cph!
Fixed campfire slot count
Made save/world.checksum a warning, allows save loading
AI attacks show directional damage
Added zoo area to developer playground map
Fixed foundation.triangle.toptier being offset
Fixed radpills not working
Rebuilding warehouse with collisions
Fixed a bunch of NREs + Warnings
Can rotate hinged door
Fixed hinged door strength/cost/properties
Added reinforced door
net.log works
raknet: force split packet construction order
Added colliders to bridges (oops)
Rebaked test level biome texture
Fixed biome map texture unpacking
Log wood skin Improvements
Fixed magazine loading null values
improve the bear animations (attacks / walks/ runs)
Slight increase to max distance on default sound template
Increase overall volume of in world sounds
Volume/mix adjustments for some impact sounds
Migrate geiger sounds to sound system and reduce volume
Fixed grade upgrade error
Changed how building grades work, to make balancing less granual and allow for skipping grades
Phrases now look for translations in Scriptables
CRC fragments and packets
No Steam->GetAppBuildId on the server - sadface
Run steam self check on server too
Fixed unable to turn furnaces/ovens on
merge from main/underwater
Don't SpawnAsMapEntity is IsDestroyed
Changed how SpawnMapEntities() is called to prevent creating double net_envs
Fixed byte read/write bugs
Toned down screen overlays
merge from main/distantsound