33,342 Commits over 4,109 Days - 0.34cph!
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Let's delete these third party assets and see what happens
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Subtracting decal workaround at
20934
Touched decal shaders after workaround subtraction
Fixed fucked up viewmodel flickering when spamming RMB
Fixed viewmodel going crazy when ADS immediately after weapon deploy
Forgot to save after adding a comment
Added internal/replacement decal shaders to always included list
Stripped unnecessary features from decals to reduce max sampler count
removed unused .fbx files
Fixed crazy emissive laser disco blobs
Fixed emission on a few beam materials, furnace large; tweaked fire particles
Added soft particles toggle to particles/additive hdr shader
dropbox emission fixed
mailbox no longer auto submits items (must press button)
dropbox no longer auto submits items
dropbox stacks submitted items with like-kind
shotgun pellets have an affinity to stay grouped to the center (tighter spread)
shotguns have much faster damage falloff (30~m effective range)
Small tweaks to the small clutter rock scales
Fixed foliage shader handling of batched meshes
Added maxpeerspersecond client convar (counteracts P2P packet flooding)
Optimized BasePlayer.Find_Clientside / FindByID_Clientside / RegisterForVisibility / UnregisterFromVisibility / ClearVisibility
Adjusted maxrpcspersecond default value
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Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf)
No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
Update core shader base; repacked core/generic
Updated core/hair shader to latest
Fixed hair issue with multiple cameras
Fixed core shaders compile warning
Added decal.clear console command
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fixed tread material so it doesn't look like it came from Jennifer Lopez's wardrobe
Clamp NPC walk animation speed (effect spamming fix)
Melee weapon impact polish
Mix tweaks
Misc sound polish
Silenced TrackIR error when DLL was not found even though it exists in the registry
Fixed item info showing up as null when destroying world items due to invalid position
All BatchKey structs now implement IEquatable (eliminates GC when used as key in dictionary)
Merge from decal_instancing
Get developer list from manifest
Only report exceptions from official servers again
Exception reporting filtering
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