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222 Commits over 242 Days - 0.04cph!

58 Days Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
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3 Months Ago
stone box - matrix lod tweak, prefab updated
3 Months Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
3 Months Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
3 Months Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
3 Months Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
3 Months Ago
clothing box corpse fix pooled string and manifest updated
3 Months Ago
clothing box corpse
3 Months Ago
clothing box - gibs
3 Months Ago
clothing box - lods
3 Months Ago
clothing box - texture pass and material updated
3 Months Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
3 Months Ago
wood box - unlinking prefab as variant of original box prefab
3 Months Ago
clothing box game model with placeholder baked material
3 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
3 Months Ago
meds box - removed duplicate renderlod
3 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
3 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
3 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
3 Months Ago
food box - lod values adjusted guns box - lod values adjusted
3 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
3 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
3 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
3 Months Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
3 Months Ago
ran manifest, localization, icon manifest
3 Months Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
3 Months Ago
Added coiled model for the hose tool world model prefab
3 Months Ago
Additionally added coiled model for the wire tool world model prefab https://files.facepunch.com/curtis/1b1311b1/13_23-42-EqualMartin.jpg
3 Months Ago
Created a new coiled world model for data cable when on the ground, updated prefab.
3 Months Ago
Data cable texture polish, updated texture meta
3 Months Ago
Data cable icon updated
3 Months Ago
Data cable world model and view model prefabs. Assigned new world model to item.
3 Months Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
3 Months Ago
ran manifest and localization
3 Months Ago
screen mesh and material setup, updating prefabs and item
3 Months Ago
io state added to video screen
3 Months Ago
dialog screen tweaks
3 Months Ago
add close dialog to ui video screen config
3 Months Ago
codegen localization
3 Months Ago
cinema screen code
3 Months Ago
cinema screen ui, placeholder model and prototype code and prefab setup
3 Months Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
3 Months Ago
comps box removing temporary files
3 Months Ago
meds box corpse
3 Months Ago
armor box corpse
3 Months Ago
tool box corpse
3 Months Ago
last one, texture setting adjustment for boxes and reducing AO texture size