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51 Commits over 91 Days - 0.02cph!

4 Days Ago
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
4 Days Ago
wood box - prefab tweaks
5 Days Ago
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
6 Days Ago
food box - updated prefab, updated material
6 Days Ago
food box - added gibs, added transmission
10 Days Ago
food box - game model, texture pass and lod pass, updated icon.
21 Days Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
21 Days Ago
dot matrix - example matrix characters updated
21 Days Ago
food box - manifest updated, localization updated, icon manifest updated
21 Days Ago
food box - greybox model, prefab intialization, icon created
24 Days Ago
ore & explosive - guide meshes added
24 Days Ago
box ore - tweak display anchor location
24 Days Ago
box explosives - updated manifest, updated icon manifest, updated localization.
24 Days Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
24 Days Ago
box explosives - updated texture settings
25 Days Ago
box ore - model tweaks
25 Days Ago
box ore - lods, gibs, prefab setup, icon setup, updated manifest and localization, icon manifest updated, updated model with matrix
26 Days Ago
ore box texture pass
27 Days Ago
ore box updated with preliminary material and baked lowpoly geo
33 Days Ago
birthday hat - fix / added ground light to illuminate the area when enabled by the player
35 Days Ago
ore greybox model
35 Days Ago
updated manifest
38 Days Ago
hackweek arcade small prototype tweaks
38 Days Ago
hackweek arcade placeholder sketch livery on blockout updates
39 Days Ago
arcade placeholder temp texture
40 Days Ago
slick ball arcade game updated the game board and tweaked light positions and added sunken submarine backlit lights prefab balls per game increased
40 Days Ago
hackweek arcade machine implemented special combination with flashing lights and all the things
41 Days Ago
hackweek arcade machine implemented line combination wins with visual light feedback
41 Days Ago
hackweek arcade machine wip
42 Days Ago
matrix optimized texture rez pass
45 Days Ago
added gib material with emit disabled
45 Days Ago
added matrix lods, gibs, material adjusted and updated prefab
46 Days Ago
matrix textures & updated box prefab with example matrix model
47 Days Ago
matrix display preview model added with initial textures to check visibility, added to display prefab
49 Days Ago
Birthday hat - Rebound skin mesh in the prefab, updated .item prefab reference and the vm settings
52 Days Ago
Birthday hat icon updated and prefab adjustment, ran icon manifest
52 Days Ago
birthday hat wearable prefab setup
55 Days Ago
Birthday Hat - Updated manifest and localization
55 Days Ago
Birthday Hat - Adding models with material and textures. WM setup. Some still placeholder.
2 Months Ago
conditional art models, textures, material and initial prefabs setup
3 Months Ago
Rust 12th Birthday Cake - Created optimized mesh LODS for world model and viewmodel. Updated projectile, wm prefabs.
3 Months Ago
Rust 12th Birthday Cake - Added subsurface profile bind to the world model prefab mesh.
3 Months Ago
Rust 12th Birthday Cake - Updated model asset, added textures and created subsurface profiles. Icon display updated.
3 Months Ago
Added model greybox and material for Rust 12th birthday cake
3 Months Ago
Rust 12th birthday cake greybox model pass. Added viewmodel, world model. Updated cake entity, item and projectile with new greybox assets.
3 Months Ago
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3 Months Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
3 Months Ago
adjusted rpg incendiary ammo model rotation
3 Months Ago
rpg incendiary ammunition adjusted lods
3 Months Ago
rpg incendiary ammunition model with lods, textures, material