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256 Commits over 273 Days - 0.04cph!

3 Months Ago
clothing box game model with placeholder baked material
3 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
3 Months Ago
meds box - removed duplicate renderlod
3 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
3 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
3 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
3 Months Ago
food box - lod values adjusted guns box - lod values adjusted
3 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
3 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
3 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
4 Months Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
4 Months Ago
ran manifest, localization, icon manifest
4 Months Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
4 Months Ago
Added coiled model for the hose tool world model prefab
4 Months Ago
Additionally added coiled model for the wire tool world model prefab https://files.facepunch.com/curtis/1b1311b1/13_23-42-EqualMartin.jpg
4 Months Ago
Created a new coiled world model for data cable when on the ground, updated prefab.
4 Months Ago
Data cable texture polish, updated texture meta
4 Months Ago
Data cable icon updated
4 Months Ago
Data cable world model and view model prefabs. Assigned new world model to item.
4 Months Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
4 Months Ago
ran manifest and localization
4 Months Ago
screen mesh and material setup, updating prefabs and item
4 Months Ago
io state added to video screen
4 Months Ago
dialog screen tweaks
4 Months Ago
add close dialog to ui video screen config
4 Months Ago
codegen localization
4 Months Ago
cinema screen code
4 Months Ago
cinema screen ui, placeholder model and prototype code and prefab setup
4 Months Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
4 Months Ago
comps box removing temporary files
4 Months Ago
meds box corpse
4 Months Ago
armor box corpse
4 Months Ago
tool box corpse
4 Months Ago
last one, texture setting adjustment for boxes and reducing AO texture size
4 Months Ago
more texture setting adjustment for boxes and reducing AO texture size
4 Months Ago
texture setting adjustment for boxes and reducing AO texture size
4 Months Ago
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
4 Months Ago
guns box corpse
4 Months Ago
sulfur box corpse tweak
4 Months Ago
gun box gibs appended to prefab
4 Months Ago
append gun box to storage adaptor allow collision group
4 Months Ago
ran manifest, icon manifest, localization
4 Months Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
4 Months Ago
sulfur box corpse
4 Months Ago
sulfur box gibs
4 Months Ago
sulfur box lods
4 Months Ago
sulfur box texture tweaks
4 Months Ago
sulfur box texture polish
4 Months Ago
sulfur box textures, game model, icon
4 Months Ago
meds box guide mesh and gib surface property on prefab