branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

6 Years Ago
cacti prefabs backup reworked ores diffuse maps separate v3_ore spawn populations: spawning ores at bottom of cliffs meshes
6 Years Ago
Fixed collider errors on craggy's scene
6 Years Ago
Tweaks to mesh collider tool log output
6 Years Ago
Added "Switch to Collision Model" tool (MeshCollider context menu)
6 Years Ago
Tweak low quality settings
6 Years Ago
Trainyard WIP
6 Years Ago
Scene backup. Small refinery bounce fix.
6 Years Ago
AND, OR, Simple & timer switch conversions.
6 Years Ago
Coal wagon fix. Trainyard scene setup
6 Years Ago
bespoke colliders for asset store cacti
6 Years Ago
Subfolder for localised SceneSettings
6 Years Ago
Rest of radtown 3 & Scene2Prefab Localised murky sewer volume profile. Prefab fix.
6 Years Ago
Arctic rock formations Near final world setup structure
6 Years Ago
Recycler fixes.
6 Years Ago
hacking a snow splat mask on cliff_basic_snow shader (temporary)
6 Years Ago
backup decor.v3
6 Years Ago
Small clutter rocks snow biome version Re-organized decor.v3
6 Years Ago
Cliff basic snow shader: improved snow blending technique
6 Years Ago
Cliff basic snow shader for snow biome rocks. Striped down version from Cliff_basic: removed 2nd albedo tinting layer Clutter rocks snow material variant
6 Years Ago
Scene backup More IO prefab conversions & fusebox
6 Years Ago
Remaining underground areas in radtown 3 Prefab fix.
6 Years Ago
Particle fixes
6 Years Ago
Rework to driftwood populations Added custom colliders - but cant use them currently with the broken UI Manifest
6 Years Ago
Small refinery conversion. Scene backup. GPU instancing on a bunch of materials.
6 Years Ago
Scene backup. Default shadow settings on wall2 lights
6 Years Ago
Updated foliage shader to fix wind
6 Years Ago
Re-applied ASE patch for hdrp 7.0.1
6 Years Ago
Converted puzzle card readers.
6 Years Ago
Reworked IO/SimpleLight
6 Years Ago
Puzzle box light fixes
6 Years Ago
Don't fuck with Time.* shit in benchmark mode
6 Years Ago
Better benchmark UI hiding
6 Years Ago
Hide moviemaker UI if benchmark Fix NRE in ViewModel.Update Update to 2019.3.0b3
6 Years Ago
forest populations tweaks
6 Years Ago
Some weird missing metas.
6 Years Ago
Post-merge shader fix + re-added dilate filter
6 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
6 Years Ago
Latest terrain build Terrain config tweaks Foliage, playing with filter cutoff on grass/forests
6 Years Ago
Scene backup Prefab shadow optimization
6 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
6 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
6 Years Ago
Updated ASE to 1.7.0.002
6 Years Ago
Fixed a reverted searchlight.
6 Years Ago
Fixed those grazillion broken light fixture files.
6 Years Ago
Scene backup. Prefab/mat tweaks.
6 Years Ago
Campfire embers fix
6 Years Ago
cliffs, secondary spawns setup spawn populations polish
6 Years Ago
manifest
6 Years Ago
Spark material fixes
6 Years Ago
2019.3 - no IL2CPP option yet ( ! )