branchrust_reboot/maincancel

34,836 Commits over 4,505 Days - 0.32cph!

12 Years Ago
Merging ItemDef revolution to main (stuff is missing/broke, but it's only dev)
12 Years Ago
Furnace basics
12 Years Ago
Server compile fixes
12 Years Ago
Removing unused RemoteLog stuff
12 Years Ago
Missing references
12 Years Ago
protocol++
12 Years Ago
Removed temprary dev script
12 Years Ago
added 4 different LOD versions of the horse. some skin tweaking.
12 Years Ago
Fixed bow Fixed picking up
12 Years Ago
Fixed gathering
12 Years Ago
Some wrong itemids
12 Years Ago
Merge from roads
12 Years Ago
Protocol++ (network + save)
12 Years Ago
Fixed warning
12 Years Ago
Fixed that some rocks wouldn't spawn (incorrect prefab folder) Tweaked some spawn rules
12 Years Ago
Protocol++ (again)
12 Years Ago
Tweaked colormap (clientside)
12 Years Ago
Building parts names, icons Fingered audioclips
12 Years Ago
nameconflict files - I may have broke something
12 Years Ago
Furnace checked
12 Years Ago
Lantern check Lantern uses fuel
12 Years Ago
scene2prefab
12 Years Ago
Undoing name conflict deletes
12 Years Ago
Name conflict renames
12 Years Ago
Updated rustbuilder for u5rc1
12 Years Ago
Fixed crafting sometimes taking more than it needed Upgraded project to u5rc1
12 Years Ago
Tweaked some terrain atlas related texture import settings Updated amplify color
12 Years Ago
Time of Day update to latest
12 Years Ago
placement guide materials
12 Years Ago
Fixing some meta changes to expect smoothness, height and specularity in gamma space Updated atlas gen to fix/force import settings on generated atlas textures
12 Years Ago
Item dropping Item actions Fixed selected item display Fixed pickup/drop notices Can eat food and use medicals from belt bar (by pressing number) Fixed a bunch of warnings
12 Years Ago
Increased topology modifier radius of rocks 7, 9, 10 and 13 to prevent roads from going through them Increased required distance between two powerline poles Tightened shore topology to keep lighthouses from spawning very far out in the ocean Removed the ugly bridge placeholders (roads stop at the shore now, bridges will be added once we got some art) Made bridges more expensive for the road planner
12 Years Ago
Fixing rockin' sand
12 Years Ago
Added UA beta, removed GA
12 Years Ago
Accidentally included
12 Years Ago
Collect protection properties from clothes, scaled by condition
12 Years Ago
Didn't delete properly
12 Years Ago
some animations for the horse (running / idle )
12 Years Ago
Re-saving a bunch of stuff hoping to fix build error " unsupported data on target platform"
12 Years Ago
Deleting NFAA shader, to see what happens
12 Years Ago
Tweaking scenes
12 Years Ago
Fixed server build not stripping client stuff
12 Years Ago
fixed some vertex weighting issues with the horse rig
12 Years Ago
Undoing AA shader removal because mainCamera is bitching
12 Years Ago
Shutting up NFAA error; made it SM 3.0 only
12 Years Ago
Fixed build postprocessing error by doing random motions in the project panel http://i.imgur.com/lz7hOlC.gif
12 Years Ago
Merge into main, less viewmodel bob and more balanced gathering/tool damage (totally changed how this works internally)
12 Years Ago
Updated Satellite dish LODs to be inside FBXs, updated prefab scene
12 Years Ago
protocol++
12 Years Ago
Fix for player corpse not being harvestable balance for animal corpse contents