branchrust_reboot/maincancel

33,338 Commits over 4,109 Days - 0.34cph!

8 Years Ago
Trigger Test 2
8 Years Ago
Trigegr Test 3
8 Years Ago
Fixed hack report player list ordering issues
8 Years Ago
Hack report player selection UI tweaks
8 Years Ago
Another hack report player list ordering issue fix
8 Years Ago
Animal AI improvements animals properly flee when stuck animal attack range improvements animal health increased
8 Years Ago
Can name shops up to 32 chars in length
8 Years Ago
Mix tweaks & sound distance tweaks
8 Years Ago
skin approval + icons manifest
8 Years Ago
eoka has a much tighter aimcone
8 Years Ago
Fixed suicide clearing the last attacker steam ID, removing it from the top of the hack report tool
8 Years Ago
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8 Years Ago
Steam Items
8 Years Ago
Keep last killer ID when switching servers
8 Years Ago
Reduced max client side rock scale (allows stricter AH)
8 Years Ago
Network++
8 Years Ago
Disabled prefab info debug
8 Years Ago
Fixed possible NRE in LootSpawn
8 Years Ago
Removed the old hazmat from deathmatch loot table. Added the new one.
8 Years Ago
Stop lerp script immediately when destroying a client entity
8 Years Ago
Muzzle brake projectile velocity 80% Muzzle brake projectile distance reduced to 75% Muzzle brake much larger aimcone
8 Years Ago
fixed top cap approval + icon
8 Years Ago
Log last attacker as killer if dying from wounded / fall within 60 seconds of the last attack
8 Years Ago
Updated item schemas
8 Years Ago
potential NRE fix
8 Years Ago
string sanitization for vending machines eoka modification
8 Years Ago
vending machine admin panel tweaks
8 Years Ago
Fixed prevent building volumes
8 Years Ago
Fixed Profiler sample mismatch when creating entity on the client
8 Years Ago
8 Years Ago
Steamworks path fixes
8 Years Ago
Fixed server bundles
8 Years Ago
8 Years Ago
Trigger commit test
8 Years Ago
Another test commit
8 Years Ago
8 Years Ago
tweaked crouchwalk animations, jumping animations added climb left / right animations
8 Years Ago
Updated to use new BuildInfo.json system Added buildinfo server command Updated GoogleAnalytics
8 Years Ago
Test
8 Years Ago
Another test
8 Years Ago
Test
8 Years Ago
Test
8 Years Ago
Test
8 Years Ago
Merge from skin_cache
8 Years Ago
Added position / rotation to entity find commands Added find_radius console command (returns info about entities in radius around player)
8 Years Ago
Added find_self console command
8 Years Ago
miner hat model properly becomes emissive when on Animals will no longer randomly get stuck when fleeing Animals have more interesting flee behavior, constantly evaluating the best place to go to avoid threats
8 Years Ago
Fixed culled ragdolls remaining invisible after culling is disabled
8 Years Ago
Fixed entity network group sometimes not updating (invisible animals)
8 Years Ago
BaseNpc kill optimization