branchrust_reboot/maincancel

34,617 Commits over 4,444 Days - 0.32cph!

10 Years Ago
Plugin updates
10 Years Ago
Slight garbage in TonemappingColorGrading
10 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
10 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
10 Years Ago
Fixes
10 Years Ago
Fixed not being able to build
10 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
10 Years Ago
10 Years Ago
Multiple players can access storage containers at the same time
10 Years Ago
10 Years Ago
network++
10 Years Ago
Force entities to be root objects
10 Years Ago
Clear Networkable delegates on destroy
10 Years Ago
Disable gameobject in DoServerDestroy
10 Years Ago
Low quality modes have shadows (performance vs fairness)
10 Years Ago
Fixed codelock interation
10 Years Ago
Should fix crates not despawning
10 Years Ago
Touching autoturret
10 Years Ago
tweaked anims for the ak47 and the salvaged axe.
10 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
9 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
9 Years Ago
9 Years Ago
tweaked lr300 rifle anims
9 Years Ago
tweaked the SMG animations ( made them less floaty ) fixed the sound timings on the lr300 and ak47 animations ( the sounds better match the animations now )
9 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
9 Years Ago
RenderInfo command
9 Years Ago
9 Years Ago
9 Years Ago
Renderinfo exe
9 Years Ago
Deleted Empty folders
9 Years Ago
Hatchet cleanup
9 Years Ago
Torch perf tweaks
9 Years Ago
hatchet perf tweaks
9 Years Ago
renderinfo fix
9 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
9 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
9 Years Ago
Merge from save140
9 Years Ago
Added LOD's and colliders to the truck cabin
9 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
9 Years Ago
Screenspace shadows
9 Years Ago
9 Years Ago
Updated RenderInfo
9 Years Ago
Added prevent building volumes to harbors
9 Years Ago
Fixed layer on static doors
9 Years Ago
Death transition
9 Years Ago
Scene2Prefab (updated static industrial doors)
9 Years Ago
Enabled instancing support on all rust/std shaders
9 Years Ago
disabled xmas content protocol++
9 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
9 Years Ago