201,778 Commits over 4,171 Days - 2.02cph!
FOR FUCK SAKE town with test planet style world
!A planet script
FOR FUCK SAKE shaderforge
- Half-way through bastardizing offscreen indicator pack
Island and road snapping.
- DunGen runtime generator can now generate a new map while playing when you press space (Editor only)
- Fixed more save issues
Fixed backing out from character select issue
- Increased player speed from 250 to 300
- Added a LevelBuilder component which uses DunGen and mission generator stuff to build levels based on mission settings
- Level folder cleanup
Switched off annoying spaceship
Reduced the deuce level health limit
Reduced deuce reward to 15%
Jack O Lanterns, model/LODs/Prefabs and item defs
- LevelBuilder can now be forced to use a specific mission from the inspector for testing straight from a level without town
- Added flows and dungeon setup for test mission level
Fixed sound class having serialized properties in #if CLIENT
Graphics options / UI tweaks
- Mission scriptable object definitions now have a mission text property for when we add brief storyline text
FOR FUCK SAKE town, reverted to flat world
!u portal test visual
!A portal shader
FOR FUCK SAKE attempt to force update the material
added wip flow map to court surface
Merged from main.
Some manual plastering after conflicts.
Tweaks and optimizations.
Merged from Hunting branch, to bring ActionChainData direction to Main.
Disabled hunting on main.
Merged latest from Main yet again.
Enabled Hunting again on Hunting branch.
- Split controls and welcome panels up. Control panel is always visible in town.
- Added a right stick click graphic to minimap UI
- Removed old, unused gameplay UI prefab
Can skip intro
Switched HUD controller
- Enemy spawn pack SO added to destroy mission type
FOR FUCK SAKE camera height fog. Now offseting with player height
FOR FUCK SAKE camera fog to preview in editor
FOR FUCK SAKE town with quick area collision
flipped UV's on outer court flowmap, added court wear to court plane 2 (broken on 1 for now)
Adding the jack o lanterns to the misc loot table
* GitSync
* Added menu_cleanupgmas
Upping chest texture res slightly (too muddy)
Added match over state / fixed transitions after games and matches
New grenade explosion effect