243,099 Commits over 3,898 Days - 2.60cph!

bot
10 Years Ago
Linux Build 615
bot
10 Years Ago
LinuxDS Build 399
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10 Years Ago
OSX Build 447
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10 Years Ago
Windows Build 385
10 Years Ago
- Fixed an issue with default values in Entity:GetNW* and GetGlobal* - Fixed Entity:GetHitBoxCount crashing the game when called with an invalid value
10 Years Ago
tone down the wood breaking sound effect
10 Years Ago
network protocol++
bot
10 Years Ago
Linux Build
10 Years Ago
Fixed nametags not rotating to camera
bot
10 Years Ago
OSX Build
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10 Years Ago
Windows Build
10 Years Ago
Removing individual writing bullshitz
10 Years Ago
Added option to use elevation, instead of latitude, in AtmosphericBlend
bot
10 Years Ago
Linux Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Windows Build
10 Years Ago
Removing usused
10 Years Ago
Giving up on LuaTest for now.
10 Years Ago
Fixed lerp bugs and maybe hit detection.
10 Years Ago
Adjusted backhand to run timing
10 Years Ago
Added some missing topology types to the monument placement blacklists Tweaked rock parameters
10 Years Ago
Dialogs and more tutorial work
10 Years Ago
Loading / packaging custom assemblies from a game's root directory seems to work.
10 Years Ago
River backup
10 Years Ago
Fixed lerp bugs
10 Years Ago
continuing to work on test_map, modelling caterpillar tracks
10 Years Ago
- Item system work
10 Years Ago
Added top tier building components (unbalanced)
10 Years Ago
Added max opacity property to water shaders
10 Years Ago
Network protocol++
10 Years Ago
Fixed sending message payloads that contain arrays.
bot
10 Years Ago
Linux Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Windows Build
10 Years Ago
Linux fixes
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10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Windows Build
10 Years Ago
osx fix
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10 Years Ago
Windows Build
10 Years Ago
Linux fix
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10 Years Ago
Windows Build
10 Years Ago
Linux fix
10 Years Ago
Merge from main
10 Years Ago
Pre-merge backup of some weekend work Improved river mesh Added river shader and material
bot
10 Years Ago
Windows Build
10 Years Ago
Adding bootil
10 Years Ago
Further water shader improvements in preparation of rivers (getting close)
10 Years Ago
Trying out games referencing DLLs.
10 Years Ago
Added sphere mesh to Marmoset Cloud City scene to hold cloud texture.