userFelixcancel
reporust_rebootcancel

746 Commits over 608 Days - 0.05cph!

10 Months Ago
Move `autoconnect` variable to `client.autoconnect`.
10 Months Ago
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10 Months Ago
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10 Months Ago
Rebase on /main
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Rebase on /main
10 Months Ago
Merge shader changes for indirect instancing (which should also fix the issues introduced by material changes)
10 Months Ago
Fix shader issues properly by adding _SecondaryDetail_Color to the instanced properties.
10 Months Ago
Cherry-pick reverting old shader changes to instancing
10 Months Ago
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10 Months Ago
Rebase on /main
10 Months Ago
Remove dead code and other cleanups from the code review
10 Months Ago
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10 Months Ago
Revert shader changes that turned out to be not required for indirect instancing. (I'm glad. They didn't make any sense, either.)
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Shader changes for indirect instancing (changes which are likely not required)
10 Months Ago
Shader changes for indirect instancing (supported shaders)
10 Months Ago
Shader changes for indirect instancing (include files)
10 Months Ago
Remove old unused LOD fading variant
10 Months Ago
Clean up instancing shader code and remove old instancing code
10 Months Ago
Rebase on /main
10 Months Ago
Merge material changes for indirect instancing
10 Months Ago
Merge indirect instancing tools (standalone edition)
10 Months Ago
Fix material changes never being actually applied
10 Months Ago
Rebase on /main
10 Months Ago
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10 Months Ago
Enable instancing on 3042 supported materials
10 Months Ago
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10 Months Ago
Add indirect instancing tools (modified to work standalone)
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from /main
10 Months Ago
- Add support for material property blocks in the fallback renderer - Fix retro tool cupboard transparency-related rendering issues
10 Months Ago
Enable more materials for instancing that weren't caught previously because of a buggy automation in indirect instancing tools
10 Months Ago
Linearise colour values before storing them in the instance data buffer
10 Months Ago
Cleanup/polish indirect instancing tools
10 Months Ago
Small Cleanups: - use Mathf.NextPowerOfTwo in BufferList - remove CommandMemoryBase.damage_bitmap - revert changes to MainCamera - remove FormerlySerializedAs in RendererLOD
10 Months Ago
Rebase on current /main
10 Months Ago
Rebase on current /main
10 Months Ago
Keep instancing disabled by default
10 Months Ago
Strip debug code out into separate files
10 Months Ago
Remove old unused arrays