4,616 Commits over 731 Days - 0.26cph!
    
    
    
        
            
            
            
                
                Fix play menu constantly turning itself off
                
                
                
                
             
         
        
            
            
            
                
                Set home page as on by default
                
                
                
                
             
         
        
            
            
            
                
                Fixed squished store and inventory views
                
                
                
                
             
         
        
            
            
            
                
                Rewire shockbyte 
Fix session page not working after design changes
Fix shockbyte buy button after design changes
                
                
                
                
             
         
        
            
            
            
                
                Brought back videos to the home screen
Setup backing images that turn on and off with blur etc when you move from home to play and vice versa
                
                
                
                
             
         
        
            
            
            
                
                Setup dropdowns on each tab group
Animations on dropdown
Prevent server browser soft mask fade from hiding a part of the regular scroll box view
Fixed scrollview content pushing filter to the middle of the screen when drop downs are closed
Prevent soft mask fade from hiding a part of the regular scroll box view
Recreate server browser tab groups as prefabs
                
                
                
                
             
         
        
            
            
            
                
                Server browser filter section now starts at the top of the filters
                
                
                
                
             
         
        
            
            
            
                
                Fix search bar close button being offset to the right when clicking
                
                
                
                
             
         
        
            
            
            
                
                Fixed the refresh buttons pixot being offset
                
                
                
                
             
         
        
            
            
            
                
                When weaving SyncVars it was possible for the threaded ILPostProcessor to be trying to access a dependency DLL at the same time as another thread.
Going to use Mirrors ILPostProcessorAssemblyResolver which uses ConcurrentDictionaries and retry + wait behavour to get around any Windows file locks.
Minor modifications to ILPostProcessorAssemblyResolver, slot in with out existing code.
Editor + Build
                
                
                
                
             
         
        
        
        
            
            
            
                
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                revert_metabolism -> main
                
                
                
                
             
         
        
        
        
            
            
            
                
                revert_metabolism -> main
                
                
                
                
             
         
        
        
            
            
            
                
                Add support for building block-specific padding offsets (eg increase y padding on shipping container foundations, or on the outer side of wood walls)
(Ensures more accurate alignment of deployables on specific building block types.)
Introduced a static dictionary mapping prefab names to custom Y and normal padding values.
Added support for padding modes: StrongsideOnly, WeaksideOnly, and Both.
Applied  padding logic during downward placement and wall/corner snapping.
                
                
                
                
             
         
        
            
            
            
                
                Fixed half height shelf and bathtub planter having weird placement issues sometimes
Fixed computer station and twitch desk not being able to be corner snapped
                
                
                
                
             
         
        
            
            
            
                
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                Try only doing is server checks in a listen server
                
                
                
                
             
         
        
        
            
            
            
                
                Fix snapping not working on split client and server
                
                
                
                
             
         
        
            
            
            
                
                snap_deployable_improvements -> main
                
                
                
                
             
         
        
            
            
            
                
                Reduce how close you need to be to start corner snap
Added summary
Reduced cast origin a little
Fixed bathtub planter corner snapping
                
                
                
                
             
         
        
            
            
            
                
                snap_deployable_improvements -> main
                
                
                
                
             
         
        
            
            
            
                
                Dont include the clientvar
                
                
                
                
             
         
        
        
            
            
            
                
                snap_deployable_improvements -> main
                
                
                
                
             
         
        
        
            
            
            
                
                Set corner rotation to use the closer hit to the player
                
                
                
                
             
         
        
            
            
            
                
                snapping_improvements -> main
                
                
                
                
             
         
        
        
            
            
            
                
                Snap to a deployable when you directly look at it (dont need to look at the ground or infront anymore)
Fixed tracing issues with a client host
                
                
                
                
             
         
        
            
            
            
                
                Simulate placement with the container corpse check before commiting to one snap type
                
                
                
                
             
         
        
            
            
            
                
                Fixed broken material on rust plus popup
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect on toggle changed button being used
                
                
                
                
             
         
        
            
            
            
                
                Setup Server Browser cache
                
                
                
                
             
         
        
            
            
            
                
                snap_deployable_improvements -> main
                
                
                
                
             
         
        
            
            
            
                
                Fixed computer station snapping
Fixed cooking workbench snapping
                
                
                
                
             
         
        
            
            
            
                
                snap_deployment_improvements -> main
                
                
                
                
             
         
        
            
            
            
                
                Further refinements to snapping feel
                
                
                
                
             
         
        
            
            
            
                
                Fix bug which could cause a 'wall' to be returned when it should've been deployable snapping
Prevent corner hits from easily hitting the floor
Ensured float checks on score dont lose float accuracy
                
                
                
                
             
         
        
            
            
            
                
                Water barrel cant snap to other water barrels, bounds are too hard to work with
                
                
                
                
             
         
        
            
            
            
                
                snap_deployable_improvements -> main
                
                
                
                
             
         
        
            
            
            
                
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