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2,564 Commits over 548 Days - 0.19cph!

1 Year Ago
Fixed bug if markers list was 0 and was trying to be accessed, Main merge - resolved conflicts Protobuf
1 Year Ago
Additional check on server destroyed Removed pointless import Pooled server postions vector
1 Year Ago
Fixed bugs with marker display. Old markers are now resused. Internal default shelter count stored. Removed various debug checks. Cleaned up code.
1 Year Ago
Cleaned up on destroy code. Fixed marker display. Markers are now updated on destroy correctly.
1 Year Ago
Fixed issues with double adding to limited list.
1 Year Ago
Fixed removal from list
1 Year Ago
Redone limited shelter list setup for removal/addition
1 Year Ago
Removed reliance on owner id
1 Year Ago
Added protobuf messages
1 Year Ago
Prevented client error on join. Ensured key exists in list before checking count.
1 Year Ago
Redone and broke shelter map markers again
1 Year Ago
Fixed client build issue - still to fix marker loading
1 Year Ago
Further adjustments to overall vendor list
1 Year Ago
Aspect ratio fitted scrollview
1 Year Ago
Dynamically pick correct heading
1 Year Ago
Fixed layout issues with scrollbar and scrollrect Setup proper padding for inside vendor listings Hide scrollbar
1 Year Ago
Added out of stock colour support. Added scrollable single vendors Added scrollable all vendor listings Modified single vendor UI prefab Adjust layout again
1 Year Ago
Swapped vendor list to be a dictionary. Clear vendor list on press of new marker.
1 Year Ago
Added tweening to vendor list
1 Year Ago
Slimmed down icons and text. Thinned divider.
1 Year Ago
Redone colouring and layout on single vendor
1 Year Ago
Player shown toast if machine has no sell orders.
1 Year Ago
Prevented vendors list from being null
1 Year Ago
Fixed lanterns not calculating ideal height properly when lit from a high construction
1 Year Ago
Fixed emission on lantern materials
1 Year Ago
Compressed Burst Module png to be the same size as other weapon attachment icons. 80%~ reduction in size.
1 Year Ago
Merge main again
1 Year Ago
Fixed NRE whilst reloading and switching between inventory/hotbar weapons
1 Year Ago
Ensured all neon signs stack to 5
1 Year Ago
Fixed bug causing unpowered turrets to turn on the light attachment of a weapon even when unpowered
1 Year Ago
Merge main
1 Year Ago
Fixed issue with re-using previously created listings
1 Year Ago
Fixed broken references Cleaned up SingleVendor filling methods Call interface through singleton now (terrible idea) Moved prefabs to new folder
1 Year Ago
Adjusted layout Vendor lists are now pooled Vendor listing objects are now pooled Vendor GUI can now be filled with vendor listings taken from markers
1 Year Ago
Listings now reference their own indidivual ui elements Standard listing script modifies its own local listing Listing now made into a prefab
1 Year Ago
Vendor markers now open UI
1 Year Ago
Fixed issue with header icon and text not being placed correctly Fixed header icon aspect ratio Adjusted padding throughout Finalised standard availability ui
1 Year Ago
Added in stock to standard vendor layout
1 Year Ago
Layout now supports multiple entries
1 Year Ago
Added avaliable and cost icons, amounts and divider
1 Year Ago
Layout for new vendor ui
1 Year Ago
Prevented animals from doorcamping shelter
1 Year Ago
Reverted serverside implementation (didn't work) Added to clientside instead (still server only with replicated var)
1 Year Ago
Added server convar to skip death screen warmup
1 Year Ago
Fixed bug causing doubled markers to appear
1 Year Ago
Map now shows shelters owned by player This functionality automatically disables if max_shelters convar is set higher than default
1 Year Ago
Shelters now inform local player if owner Shelters map marker is now instantiated by owned shelters
1 Year Ago
Added shelter limit to toolbar - in the same way as bag limits are displayed
1 Year Ago
Adjusted description to reflect a limit on shelters.