6,993 Commits over 2,771 Days - 0.11cph!
Move LWRP to Packages folder, hopefully Unity doesn't delete it
Deleted LWRP documentation cause plastic got confused by it
Fixed all the alpha channel problems (LWRP is now in repo, with one change to ShaderPreprocessor.cs)
Alpha corrector changes, fix NRE when offline + saving player record
Always include the EdgeDraw shader too
Fix broken reflection probes in builds (need those unity shaders in always included shaders)
Fix window size always resetting when in windowed mode
Hide the file not found message when the HUD tries to load something (will show in coherent's log - why does less even load these?)
Setup vue-router for the menu
Add GetComponent in JS to get Vue component templates (returns a promise)
Disable graphics jobs (crashes in standalone builds)
Workaround for alpha channel being cleared (which doesn't work for some reason), disable avatar rendering in squad editor
Bumped up some texture settings
Add Clatter Blinn-Phong node to ASE so we can do cheaper (non-PBR) lit things
Disable post processing everywhere when we don't want it on
Don't use PBR shader for arena and tiles
Scaled down that huge texture
More textures, did sounds too
Fix shader assignments, disable shader swapper in editor
Add an option to disable crowds
Render the menu avatar manually instead, seems to do better
Forgot file for texture quality
Fix back buttons on customisation screen
Add a texture quality option
Restrict panning a bit more
Change click events to trigger when releasing the button instead of when it's first pressed
Fix camera moving on Y axis when middle clicking
Fix render probes (need to render from scripting now)
Switch it to panning instead
Fix customisation editor back buttons when button hit zones are larger
Fix broken left click (how'd that happen)
Fix career debug mode cheat NRE on career creation screen
Upgrade the Clatter and Temple scenes to 2019 (testing for merge)
Merge from confirmactions/m
Grabber animation for when it doesn't grab anything
Fix charger being able to push units onto gaps
Fix UI hotloading for things loaded by coherent (including less imports)
Fix the stylesheet list not loading less files as less
Reduced reflection probe resolution
Support relative paths when using less in vue components (also removed dotLess)