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reporust_rebootcancel

2,562 Commits over 1,827 Days - 0.06cph!

3 Years Ago
Fix player position not showing on the market UI... but why does the marker change size with zoom?
3 Years Ago
Fix issue where the shop details panel can be partially seen when first opening the market UI
3 Years Ago
Disable market UI RPCs when playing demos
3 Years Ago
Merge from /main/drone/shop
3 Years Ago
Add padding below the shop title
3 Years Ago
Delivery fee is now per quantity bought (According to the order UI - not the stack size. Selling stacks of stone wouldn't cost 1000 times the delivery fee) UI improvements to show when you cant afford the order+delivery fee
3 Years Ago
Allow zero quantity in market UI sell orders Changing amount of one order resets other orders to zero quantity Zero quantity switches the buy button to disabled
3 Years Ago
Server browser UI fixes
3 Years Ago
Merge from /main/drone/shop
3 Years Ago
Enable isDynamic on terminal LOD components (possible fix for it turning invisible sometimes)
3 Years Ago
Fix cached item condition not updating correctly Fix out of stock items showing as broken/empty condition
3 Years Ago
Reduce drag, reduce acceleration, lean more into movements - looks a lot more natural than the previous settings
3 Years Ago
Fix name on computer not updating sometimes Fix terminal inventory unlocking after restarting the server during a pending order
3 Years Ago
Increase delivery drone movement speed 5x Bump up all timeouts Delivery drone checks default layer for collision avoidance now Increase delivery drone marker size a little since it's so tiny on size 4500 maps
3 Years Ago
LOD component and allocation reduction for market terminal screen
3 Years Ago
Shrink the delivery drone map marker
3 Years Ago
Delivery drone material fix LOD components to disable the drone's blades and animation
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Add support for configuring and displaying tags on the server browser
3 Years Ago
Merge from /main/drone/shop
3 Years Ago
Early exit from purchasing if the delivery inventory is full
3 Years Ago
Remove drone debug log
3 Years Ago
MapMarker will update the active MapView instead of only the main map view (aka MapInterface)
3 Years Ago
Mostly working map markers for delivery drones
3 Years Ago
Force all static vending machines to be eligible Delivery drone will now attempt to go as close as possible when blocked on the final descent
3 Years Ago
Fix SellOrderEntry not allowing higher transaction counts when items are sold in stacks Mark drone item as not craftable and hidden
3 Years Ago
Actual fix for NRE in Client_OpenMarket
3 Years Ago
Merge from main
3 Years Ago
Fix state transition when vending machine is destroyed so it will return to the marketplace immediately Improved error logging for when orders time out Tentative fix for Client_OpenMarket NRE?
3 Years Ago
Fix server compile
3 Years Ago
Set new materials (I had to set it to the right textures though?)
3 Years Ago
Basic in-flight collision avoidance
3 Years Ago
Some refactoring to keep shared config in one place Tolerate slight overhangs
3 Years Ago
Add more error checking to the terminal in case its parent isn't valid Fix delivery timing out instantly after a few min of uptime Fix kinematic warning on client Remove some debug logs
3 Years Ago
Don't allow ordering if vending machines are blocked off
3 Years Ago
Speed up ticks
3 Years Ago
Order expiry will now update state after the expiry time
3 Years Ago
Basic delivery complete
3 Years Ago
WIP item delivery
3 Years Ago
Add an indicator that there are pending orders
3 Years Ago
Take a fee per machine ordered from Add UI indicators for the fee status (unpaid, paid, can't afford) Update the UI if sell orders change
3 Years Ago
Show notices on the UI when items are added/removed
3 Years Ago
Purchasing implementation
3 Years Ago
Add main entity to spawn different terminals
3 Years Ago
Progress on UI
3 Years Ago
Hide Pee Pee 9000 on the map
3 Years Ago
Add click events with handler
3 Years Ago
Use EscapeRichText for player names (not related to this branch)
3 Years Ago
Update protobuf code generator to support copying repeated fields