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3,326 Commits over 2,710 Days - 0.05cph!

2 Years Ago
Automatically add [Il2CppEagerStaticClassConstruction] to types with static constructors that don't depend on others
2 Years Ago
Automatically refactor static fields to try and reduce the number of static constructor call sites
2 Years Ago
Fix soundtrack not showing as purchased Implement song preview with auto toggle off
2 Years Ago
Proper toggle setup for playing music
2 Years Ago
Populate the DLC tab and get popups working Fix FlexTransition breaking if SwitchState is called before Awake is actually called
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Fix RpcTarget.PlayerAndSpectators NRE if the player is invalid Fixes nexus transfers erroring out when removing players from their team
2 Years Ago
Merge from main
2 Years Ago
Change the in game news to use FP.Flexbox - should fix all the random layout issues we get Also adds better ultrawide support by not letting it stretch across your entire screen
2 Years Ago
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2 Years Ago
Probably fix random TrySpawn exception Add masking to EnvironmentFishCritter shader (untested at all)
2 Years Ago
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2 Years Ago
Update one of the fish materials
2 Years Ago
Merge EnvironmentFish and CritterMovement shaders into EnvironmentFishCritter
2 Years Ago
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2 Years Ago
Codegen
2 Years Ago
Optimize entity menu codegen to reduce memory usage * Replace the per-option GameMenu.Option field (120 bytes) with just the action caches (8-24 bytes) * Cache the phrases instead of allocating every time they can display
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from main