userlamalovecancel

2,337 Commits over 2,588 Days - 0.04cph!

6 Years Ago
Get rid of a bunch of pointless code (should improve perf a bit too)
6 Years Ago
Merge from main
6 Years Ago
Preserve bone length when rebuilding the chain's transforms (fixes some ugly artifacts)
6 Years Ago
Overwrite bone transforms into a straight line when building the chains because they're junk otherwise
6 Years Ago
Refactor things to not depend on a tree node structure (only allows chain configurations now but that's ok)
6 Years Ago
Fix wearable retargeting breaking when switching view modes
6 Years Ago
Fix skinned mesh bone transforms being scrambled
6 Years Ago
Some progress on turning this into a wearable
6 Years Ago
Fix cloth collisions not working properly with capsule colliders
6 Years Ago
Merge from main
6 Years Ago
Fix the skin picker UI showing a few skins twice
6 Years Ago
Make floating origin client-only (client+server is hopeless)
6 Years Ago
Merge from main
6 Years Ago
Fix compile
6 Years Ago
Update MapImageRenderer with new map shader config
6 Years Ago
Very slightly working floating origin implementation
6 Years Ago
Merge from main
6 Years Ago
Fix the point of interest and death map markers using the center of the image as the origin, should have been bottom center
6 Years Ago
Update scope overlays to scale the color with the time of day (so no more bright scope at night)
6 Years Ago
Disable aantihack for spectators Set main camera resolution a different way because the one I did before doesn't work
6 Years Ago
Increase graphics quality Lower main camera resolution instead of disabling it completely
6 Years Ago
Config tweaks
6 Years Ago
More EAC disabling for spectators
6 Years Ago
Ignore EAC auth for spectator client (they need a password only the server owner would know)
6 Years Ago
Fix windmill not rotating to the wind direction
6 Years Ago
Some more stuff for building
6 Years Ago
Fix server build
6 Years Ago
Fix StringPool exception when the manifest lists the same string twice (merging? this warns if there's a possible collision anyway)
6 Years Ago
Disable AnimatorLOD in spectator builds Disable occlusion culling when the render controller initializes
6 Years Ago
Hide spectator from snapshots Disable foliage and decor refresh because they don't get rendered Move the sky so it doesn't render weird
6 Years Ago
Update LODs when rendering CCTV, validate images properly too
6 Years Ago
Add support for multiple job assignments per client
6 Years Ago
Stripping down the CCTV render code
6 Years Ago
Close the game when the spectator client disconnects, if it auto connected to a server
6 Years Ago
Spawn spectator players in the sky (with noclip+god mode)
6 Years Ago
Build config for spectator client Fix issues with connecting using the spectator build
6 Years Ago
Fix LocalPlayer not being set
6 Years Ago
Spectator clients can connect now, kind of
6 Years Ago
WIP spectator networking stuff
6 Years Ago
Merge from main
6 Years Ago
Cherry pick 54660
6 Years Ago
Don't allow auto turrets to retaliate against gun traps
6 Years Ago
Updates + optimizations
6 Years Ago
Merge from main
6 Years Ago
Fix being unable to break down more than one item at a time
6 Years Ago
Fix being unable to power storage monitors directly from batteries
6 Years Ago
Merge from rendermap
6 Years Ago
Merge from bandit_lamps
6 Years Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
6 Years Ago
WIP spectator "platform" and authentication