userlamalovecancel

2,337 Commits over 2,588 Days - 0.04cph!

6 Years Ago
Don't save replicated convars on the client Fix toggle buttons always showing "OFF" even when they're on Phrases
6 Years Ago
Don't allow manually setting replicated convars clientside (prefix it with sv so you can't desync yourself)
6 Years Ago
Fix the igniter not igniting candles
6 Years Ago
Add composite keybinds so you can do stuff like: bind [leftcontrol+x] kill
6 Years Ago
Don't allow negative oceanlevel because too many things would break from it Fix buoyancy component ignoring oceanlevel changes
6 Years Ago
Merge from oceanlevel
6 Years Ago
Add meta.add console command to add a value to a convar (useful in binds)
6 Years Ago
Fix MarkHostileFor stomping the client's hostile duration timer with shorter values
6 Years Ago
Fix rivers being offset above the ocean instead of staying under
6 Years Ago
Merge from main
6 Years Ago
Cherry pick 47385 (SoundManager fix)
6 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
6 Years Ago
Some AI tweaks to make scientists avoid running around underwater
6 Years Ago
Fix SoundManager lag spiral of death that brings the editor down to 0.1 FPS
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from playerstate (few fixes from review)
6 Years Ago
Merge from main
6 Years Ago
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes) Add player.resetstate to reset a player's PlayerState to default values
6 Years Ago
Merge from main
6 Years Ago
Fix pooling error
6 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
6 Years Ago
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
6 Years Ago
Add env.oceanlevel replicated convar that lets server admins change the water height
6 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
6 Years Ago
Fix missing speed parameter on windmill animation controller
6 Years Ago
Add env.cloudrotation convar
6 Years Ago
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
6 Years Ago
Make craggy day again
6 Years Ago
Close the report dialog when escape is pressed
6 Years Ago
Fix missing dispose of the player state database
6 Years Ago
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
6 Years Ago
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
6 Years Ago
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
6 Years Ago
Missing proto file
6 Years Ago
Fix label disappearing from item info panels at some window sizes
6 Years Ago
Fix protobuf codegen for doubles
6 Years Ago
Attaching PlayerState to the BasePlayer
6 Years Ago
Add PlayerState persistence table
6 Years Ago
Show a more helpful message when trying to build in a prevent building volume (including monuments) Show a message when building too close to another building Show a message when trying to build in an area where you do not have building privileges
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Show some helpful messages when a notification fails to send
6 Years Ago
Fix marker assignments
6 Years Ago
Send map image background color with the map image
6 Years Ago
Merge from main
6 Years Ago
Fix motd showing when you kill a sleeper
6 Years Ago
Merge from main
6 Years Ago
Send player markers in MapMarkers
6 Years Ago
Always save config when exiting the game