userlamalovecancel

3,485 Commits over 2,466 Days - 0.06cph!

4 Years Ago
Support an optional icon on monument map markers + add train icon on train tunnels
4 Years Ago
Extend the bounds to render for train tunnel maps because tunnels under the ocean were getting cut off (need to confirm if it's enough though)
4 Years Ago
Server list now defaults "Show Empty" to off Server list "Show Empty" filter will now ask Steam to do the filtering Server list favorites and history tabs will now always show empty servers Side effect of this change is toggling will refresh the community and modded tabs to get the filtered servers Improves server browser usability by not wasting time on empty servers unless needed, so more active servers show up by default Also made the server tags look better
4 Years Ago
Fix artifacts on the train tunnel overlay
4 Years Ago
Rework the map rendering so we can specify the renderers to use (because the 4-way intersection is set up differently) Fix map views showing dark mode when they have it disabled
4 Years Ago
Automatically render the tunnel map
4 Years Ago
MonumentSign will now automatically find the closest tunnel entrance and then find the monument closest to that MapView switch to tunnel mode in EnvironmentType TrainTunnels instead of Underground
4 Years Ago
Fix MonumentSignText disabling itself
4 Years Ago
WIP rendering tunnels on the map
4 Years Ago
Prefabs for signs that show the name of a nearby monument (needs art tweaks + placement)
4 Years Ago
Allow HDR colors on TMP_Text (and RustText)
4 Years Ago
Merge from main
4 Years Ago
Fix PlayerInventory.Take sometimes taking too many of an item
4 Years Ago
Merge from main
4 Years Ago
Change delivery fee to be per purchase instead of per quantity - each time you click Buy you will be charged one delivery fee no matter what quantity specified Immediately reset order quantities to 0 after clicking Buy
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Update secondary net group while controlling RC entities (probably fixes disconnecting from RC drone)
4 Years Ago
Probably fix janky looking drone movement
4 Years Ago
Change market terminals to store the remaining time instead of an absolute timestamp
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix cycled binds not saving correctly Add meta.reset_cycle to make a cycled bind reset its internal counter to the first command
4 Years Ago
Merge from /main/drone/shop
4 Years Ago
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4 Years Ago
Code review changes
4 Years Ago
Merge from /main/drone/shop
4 Years Ago
Server compile fix
4 Years Ago
Show a message on the UI when the terminal's inventory is full instead of silently failing
4 Years Ago
Keep the delivery drone marker the same size on the map no matter what zoom
4 Years Ago
Add a tip to tell people they need to click on a vending machine to continue
4 Years Ago
Prevent moving towards the ground for a short time after increasing altitude
4 Years Ago
Fix raycast issues causing odd behavior
4 Years Ago
Show the delivery drone carrying a package on the way back
4 Years Ago
WIP making drone not fly through rocks and stuff
4 Years Ago
Don't let delivery drones fly underwater
4 Years Ago
Tweak speeds, tighten timeouts since they were excessive
4 Years Ago
Make delivery drone motors spin CW and CCW instead of all the same way Assign sounds to the other drone so it doesn't spam NREs
4 Years Ago
Remove conditional networking for market terminal orders (Maybe fix for "waiting for x deliveries" message not appearing?)
4 Years Ago
Fix player position marker not scaling correctly on map views (MapInterface had a MapScaleIndependent component added onto the marker)
4 Years Ago
Merge from /main/drone/shop
4 Years Ago
Fix player position not showing on the market UI... but why does the marker change size with zoom?
4 Years Ago
Fix issue where the shop details panel can be partially seen when first opening the market UI
4 Years Ago
Disable market UI RPCs when playing demos
4 Years Ago
Merge from /main/drone/shop
4 Years Ago
Add padding below the shop title
4 Years Ago
Delivery fee is now per quantity bought (According to the order UI - not the stack size. Selling stacks of stone wouldn't cost 1000 times the delivery fee) UI improvements to show when you cant afford the order+delivery fee
4 Years Ago
Allow zero quantity in market UI sell orders Changing amount of one order resets other orders to zero quantity Zero quantity switches the buy button to disabled
4 Years Ago
Server browser UI fixes
4 Years Ago
Merge from /main/drone/shop