usermatt.icancel
branchdeuce/maincancel

469 Commits over 486 Days - 0.04cph!

10 Years Ago
added dylan's electric shock and hex effect to deuce
10 Years Ago
added new wild west alarm anims, bunched in to one animation. tweaking textures and lighting on test court environment
10 Years Ago
tweaked skybox to be lighter, added alarm light with animations, tweaked lighting on wild west court,
10 Years Ago
changed skybox colour, added wires and changed building positions, added rocks to court, tweaked court colour, added new grating
10 Years Ago
created second wild west camera for orbitting rocks and set them to cloud layer. Added balls building and balls_anim to courtcontroller setting that hides them down court.
10 Years Ago
added Dylan's new sparks particles (new new particles). changed material on prefab rocks. Changed lighting. Added breaking rocks animations and drill spaceship flyby anims. Tweaked texture and material colours.
10 Years Ago
Added dylans sparks effect. Added new skybox, lighting and animated parts to wild west scene. Changed material colours, added clouds, tweaked orbitting rocks.
10 Years Ago
tweaked lighting on wild west court, tweaked sunshafts and bloom. adding colour to materials
10 Years Ago
added new props, anims and materials to wild west scene, starting on lighting
10 Years Ago
added new wild west geometry to unity. setting up new materials and lighting
10 Years Ago
tweaked skybox colour, updating lightmap materials
10 Years Ago
set all standard materials in wild west env to specular setup. removed emission from shaderforge shaders that aren't self-lit, and set to deferred
10 Years Ago
added dylan's explosion to unity
10 Years Ago
tweaked glass plane in cloud city court to reflect players correctly
10 Years Ago
re-added clouds, added incidental animations, tweaked lighting
10 Years Ago
re-added clouds to cloud city env
10 Years Ago
Added new clouds to cloud city scene with shaders and materials. Changed skybox lighting.
10 Years Ago
changed skybox to look more like concept, tweaked lighting and cloud colours. Added fogging. Made deuce scrolling ring smaller, added incidental animations. Tomorrow need to make new clouds
10 Years Ago
added new changes to inner platform and platform shader (still need to fix led texture or remove it) and tweaks to fogging values
10 Years Ago
added glass court to cloud city and set up reflection. added backfacing to court around glass area, tweaked texturing
10 Years Ago
resaved unity scene
10 Years Ago
added new lighting changes to cloud city. Tweaked skybox and skybox animation. Added forcefield dome with clipping.; Added new wind gusts.
10 Years Ago
added cloud city backgrounds to cloud rotator, bought in wip foreground clouds, new court lighting, tweaked floating city colour
10 Years Ago
added wip leaves particles to cloud city
10 Years Ago
added engines to cloud city court, added dylans new wind gust effects (wip). removed emission from all unnecessary objects, added new lights to scene and set up layers (wip)
10 Years Ago
tweaked all cloud city default shaders to be specular setup. Added skybox cloud ring, removed old clouds. Need to still remove emission from some elements. Added same bloom and ao settings as swamp court
10 Years Ago
added swamp moss to swamp court
10 Years Ago
fixed barrier ends and barrier sparks anim controllers for the forcefield
10 Years Ago
added opacity sliders to forcefield shaders, added in, idle and out anims to forcefield and forcefield sparks controllers
10 Years Ago
added forcefield collision component to forcefield shader
10 Years Ago
updated forcefield_glow shader to work on xbox one and ps4
10 Years Ago
tweaked forcefield shader to input blend texture
10 Years Ago
removed ball collision from water plane. Added new court collision. Added new forcefield
10 Years Ago
added new forcefield WIP
10 Years Ago
tweaked gloss on water made new fog emit slightly less particles, made slightly more alpha-ed out
10 Years Ago
added new cartoony fog to swamp court
10 Years Ago
tweaked forcefield shaders so they blend in and out better. added fade in, idle and fade out animations with controller.
10 Years Ago
added new forcefield to art/props folder
10 Years Ago
added wip forcefield
10 Years Ago
fixed water subversion issues , tweaked fog
10 Years Ago
twaeked swamp partical system
10 Years Ago
added particle fog to swamp court scene
10 Years Ago
added correct water normal texture
10 Years Ago
added temp texture to water normal
10 Years Ago
saved water material
10 Years Ago
tweaked background trees to be a bit more visible and starting to pull in a skybox colour more for depth changed all lights in scene to ignore celeb cam and celeb cam right
10 Years Ago
re-exported trees and background trees material to hopefully fix broken issue
10 Years Ago
re-exported broken plastic files (trees, water)
10 Years Ago
added "temp" layer for ian
10 Years Ago
re-exported water material