1,341 Commits over 3,075 Days - 0.02cph!
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corrected mesh_replace on surgeon_outfit_split prefab
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Fixed Surgeon Outfit displaying both male and female meshes at the same time
added skinned male_eyebrows_lod1
split eyebrow morphs and exported individually
Exported out hair morph targets to individual meshes
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Added Tuba lods and materials
fixed missing backface/holes on piano_lod0
added V and W tambourine models, set up prefabs and lods etc.
added flute and added to view and world model prefabs
added piano icon to piano prefab
created piano gibs and added to piano prefab
rotated piano 180 to fix mount and dismount positions
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Tweaked water system prefab variables for less intense shore wave steepness, more natural looking shore foam shapes, more foam at shore, less foam as it merges with ocean water, more variety in ocean water
tweakes to water_system values to avoid blotting shaped foam on shore waves
open and shore water wave tweaks, tweaks to foam visibility
ocean and shore wave tweaks
tweaks to open and shore water waves
tweaks to ocean.mat colours
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Overwrote baseball cap with player hair prefab and overwrote bandana and balaclava with player facial hair prefabs. Tested on craggy island map.
Added skinned body hair and committing male hairstyle 1, female hairstyle 1 and facial hair style 1 to hair branch.
added male_hairstyle_01 to prefabs on skinupdates branch
Added facial hair meshes and facial hair test, Added female hair textures and materials, Added pubic hair mesh, textures and materials (for imallpor), Added facial hair morph test - all to skinupdates branch.
Added and updated prefabs for hair style 1, style 2, female and male armpit and pubic hair, female and male eyebrows, facial hair style 1 with morph targets
Added temp icons for prefabs
Removed old and erroneous files
tweaked material values and colours on hair materials, wip female variant of hairstyle 1