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1,323 Commits over 3,044 Days - 0.02cph!

Today
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Yesterday
merge from main
Yesterday
added rpg7 as skinnable of rocket launcher, set up skin.asset file
Yesterday
merge from 134460 - removbed SRGB from halloween wallpaper AO and adjusted other halloween wallpaper textures to compensate
Yesterday
merge from halloween_25_update made halloween wallpapers limited time offer
Yesterday
set halloween wallpapers as limited time offer
3 Days Ago
enabled texture streaming (mips) on halloween wallpaper textures
3 Days Ago
moved rotation guides on wallpaper guides to the top so they're visible with new guide shader
3 Days Ago
artist pack branch
3 Days Ago
merge from main
4 Days Ago
split off axle on windmill
4 Days Ago
re-set garage door workshop max texture res to 2048 (up from 1024)
4 Days Ago
merge from main
5 Days Ago
merge from hmlmg_improvements
5 Days Ago
resized hmlmg ao textures from 4k to 2k and 1k, changed skinnable asset so it allows 2k on main texture on workshop up from 1k
5 Days Ago
merge from main
5 Days Ago
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9 Days Ago
added wallpaperbase.sav craggy file to make wallpapering easier
9 Days Ago
merge from main
9 Days Ago
merge from main
9 Days Ago
merge from steam_item_move
9 Days Ago
steam item cleanup #7
9 Days Ago
steam item cleanup #6
9 Days Ago
steam item cleanup #5
9 Days Ago
steam item cleanup #4
9 Days Ago
steam item cleanup #3
9 Days Ago
steam item cleanup #2
9 Days Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
10 Days Ago
re-exported hmlmg from blender and split off ammo box
10 Days Ago
merge from main
10 Days Ago
added unskinned windmill for test for ian
10 Days Ago
merge from main
17 Days Ago
merge from main
17 Days Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
18 Days Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
18 Days Ago
fixed bed workshop obj broken normals cause by rotated transform
18 Days Ago
merge from main
19 Days Ago
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22 Days Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
22 Days Ago
tweaked neutral guide colours to be more orange
22 Days Ago
added prop render script and aligned to old bed icon, re-rendered icon
22 Days Ago
deploy guide asset colour and emissive tweaks
22 Days Ago
retro toolcupboard crate and tool lod distance tweaks
23 Days Ago
smoothing groups from uv islands on garage door blocks unskinned