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1,674 Commits over 3,195 Days - 0.02cph!

3 Years Ago
added batch scripts to xmas prefabs. Rebuilt fishing_village_c xmas prefab as it had become unpacked by mistake
3 Years Ago
flipped faces on xmas tree tinsel to avoid shadowing, added fishing village c xmas decor, added lamp post lights to fishing village b
3 Years Ago
added xmas prefabs to bandit town and fishing village a and b
3 Years Ago
ice roofs on bandit town xmas
3 Years Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
3 Years Ago
more on fishingvillage_b_xmas
3 Years Ago
fishing village b xmas preset
3 Years Ago
more on bandittown xmas prefab, added some more icicle variants to static prefabs
3 Years Ago
tweaked normals on tinsel to be more cylindrical, improvements to material. added xmas lights green and yellow variants. populating bandit town
3 Years Ago
fixed missing xmas_tree_rug material and textures
3 Years Ago
large xmas tree static
3 Years Ago
xmas_tree_pot_rug model and textures
3 Years Ago
fixed uvs on snow_pile_3x6, added snow_pile_9x9
3 Years Ago
staticprop tinsel endcaps and some different colour material variations
3 Years Ago
advent_star static prop
3 Years Ago
more sugar on gumdrops, tweaks to SSS
3 Years Ago
gumdrop_lights various colours, innitial prefab setup with test light
3 Years Ago
snow_pile_3x6 model and prefab
3 Years Ago
centred lights on light strips
3 Years Ago
committed to correct branch. Scaled up lights 40%, added varied colour version
3 Years Ago
model import settings
3 Years Ago
Added building pieces with fixed pivot rotations. Added to new folders so they don't overwrite the existing ones.
3 Years Ago
tinsel strip, holly, light strip, sleigh bell, new material, first pass
3 Years Ago
tweaked colour values, wip
3 Years Ago
added 9th and 10th birthday balloon textures, updated material to show 9th birthday
3 Years Ago
wip ammo
3 Years Ago
changed from standard cloth to standard shader on lumberjack_hazmat_torso and _gloves to avoid shader level bug in viewmodel
3 Years Ago
9th birthday cake setup and icon
3 Years Ago
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3 Years Ago
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3 Years Ago
fixed and rebaked out bad triangle in axe bottom, relodded
4 Years Ago
material tweaks to ao
4 Years Ago
fixed missing cached texture
4 Years Ago
ported over material and skinning tweaks to correct branch
4 Years Ago
rebaked normal on backpack and re exported lods to correct some bad normals from thin triangles , also applied to world model
4 Years Ago
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4 Years Ago
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