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2,015 Commits over 3,409 Days - 0.02cph!

1 Year Ago
texture value tweaks
1 Year Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
1 Year Ago
merge from main
1 Year Ago
set up hmlmg to be skinnable
1 Year Ago
merge from main
1 Year Ago
merge from main #2 missing file
1 Year Ago
merge from main
1 Year Ago
bed skinnable asset setup - need to test workshop
1 Year Ago
halloween bats and muertos wallpaper icons
1 Year Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
1 Year Ago
emissive tweaks to dia de los muertos
1 Year Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
placeholder halloween wallpaper skin assets
1 Year Ago
fixed incorrect name on LNY25 wallpaper folder, renamed temp halloween wallpaper, and rebuilt skins list
1 Year Ago
big tidy up of wallpaper folder so each pack has its own icons, materials, textures and skin assets folder. Removed any old now unsued folders. Renamed pack folders to include date of creation. Rebuilt skins list
1 Year Ago
enabled shadows on sleeping bag model
1 Year Ago
set fabric and leather beanbags to give same recycle output as chair
1 Year Ago
changed leather beanbag pickup from fabric to leather
1 Year Ago
updated exhibit decor pack steam icon
1 Year Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
1 Year Ago
tweaked lod distances on clothing mannequin to cull sooner
1 Year Ago
fluorescent wall light no longer a skin of the ceiling light
1 Year Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
1 Year Ago
merge from main
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
better fluorescent light icons
1 Year Ago
exhibit decor wallpapers setup, icons etc
1 Year Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
1 Year Ago
set up wallpapers for exhibit decor dlc - still need to do icons
1 Year Ago
positioned lock empty in wall cabinet
1 Year Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
1 Year Ago
tweaks to torso and hand so there's less clipping on some clothing items
1 Year Ago
pulled mannequin's wooden leg down so it's same height as the foot
1 Year Ago
added updated icons for fairy lights and string bulb lights
1 Year Ago
enabled read/write on spotlight gibs
1 Year Ago
added collision mesh for beanbag chairs
1 Year Ago
clothing_mannequin platform, guidemesh updated and icon updated
1 Year Ago
clothing mannequin corpse setup
1 Year Ago
resized mannequin textures to 2k, added gibs
1 Year Ago
clothing_mannequin lods
1 Year Ago
tweaked mannequin skinning to work better with poses
1 Year Ago
tweaked mannequin guidemesh
1 Year Ago
hooked up chandelier gibs
1 Year Ago
hooked up guide mesh on mannequin again
1 Year Ago
mannequin icon, added dlc pack dependency, added guidemesh
1 Year Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
1 Year Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
1 Year Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed