1,250 Commits over 3,014 Days - 0.02cph!
added 9th and 10th birthday balloon textures, updated material to show 9th birthday
changed from standard cloth to standard shader on lumberjack_hazmat_torso and _gloves to avoid shader level bug in viewmodel
9th birthday cake setup and icon
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fixed and rebaked out bad triangle in axe bottom, relodded
fixed missing cached texture
ported over material and skinning tweaks to correct branch
rebaked normal on backpack and re exported lods to correct some bad normals from thin triangles , also applied to world model
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Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
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toggled generate mipmaps on molotov icon
re-rendered molotov icon without flames
tweaked trophy nameplate texture again, rendered icon
trophy texture changes, added writing squiggles to nameplate
new trophy model and textures
tweaked liquid material values, removed old unused textures and materials, set up view and world model liquid values, removed vertex alpha flame on wrong bits of cloth
removed middle line dirt smear from molotov cocktail
wooden signs colour tweaks to make them look more like the older wood colour
molotov liquid shader back for Bill to test
renamed flashbang to correct view and world naming system, recaled 2.5x, tweaked glass material, added powder inside on view, lods 0 and 1, tweaked normals
reduced texture sizes on poweder
tweaked flashbang glass transparency and metalness, added power mesh with tiling material for viewmodel and lod0, will add something to the opaque material
fixed flashbang vw materials, still very much wip
merge from thrown_weapons
removed refract material on molotov - also doesn't work in viewmodel. added Flashbang, working on glass materials