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1,250 Commits over 3,014 Days - 0.02cph!

1 Year Ago
more mirror wip working out blend layer
1 Year Ago
missing file
1 Year Ago
more frame wip
1 Year Ago
mirrors wip
2 Years Ago
turned off texture streaming on haircap textures, set all but hairstyle_5 to high compression, tweaked alpha on hairstyle 3 so it doesn't have an obvious seam on the forehead
2 Years Ago
moved attack helicopter emission to uv1 and re-exported base, skinned and gibs model, removed red dot from emissive and made much larger on the texture as it uses uv1 now
2 Years Ago
twitchdrops render scene sheet metal double door setup
2 Years Ago
manual merge from mirrors branch (2020), need to fix shader compile error before I can test prefabs
2 Years Ago
furnace twitch drop materials
2 Years Ago
more scene and lighting setup, added all current twitchdrop run items with innitial pass
2 Years Ago
more lighting setup, starting to set up double barrelled shotgun
2 Years Ago
cherry pick from 86211, tweaked lighting working on final render settings
2 Years Ago
twitch drop render setup, added all my reference models, ordered folders, test with AR
2 Years Ago
merge from main
2 Years Ago
tweaked cutout spider web mesh positions to match older mesh positions, used one of the cutouts as the guide mesh
2 Years Ago
cutout spiderweb shapes, added to prefab
2 Years Ago
set up f15 3d model in the f15 prefab
2 Years Ago
saved out scene
2 Years Ago
merge from 6775
2 Years Ago
2 Years Ago
tweaked sunglasses lens and lens_polarised albedos so that they are darker and more opaque
2 Years Ago
fixed broken uvs on front interior
2 Years Ago
recoloured lorrr_trailer unique albedo to match new darker white colour, changed trim_orange material to reflect this too, changed interior collision to allow player to get to the front of interior, added shadow casters for interior
2 Years Ago
skinning tweaks, fixed hole under helmet 03, better armpits. various other skinning tweaks
2 Years Ago
added textures for abyss suit helmet v 3 and removed the too good for this world green tint
2 Years Ago
added ao to salvaged ice pick
2 Years Ago
added helmets 2 and 3 on diving suit to legs ignore list, and tweaked viewmodel skinning so its as good as i can get it clipping-wise
2 Years Ago
abyss helmet variation 3 lods, skinning, imported to prefab and setup, temp material. Also, skinning tweaks on viewodel
2 Years Ago
divingsuit viewmodel tweaks, made arms a lot thinne and fixed holes
2 Years Ago
split off wheels on abyss suit tank#1, animated them, animated scrolling uv2 on the flywheel belt, added bone retarge and object motion vector fix scripts to make it all work
2 Years Ago
abyss helmet version 2, textures, material, added to prefab with randomiser script set up. needs a bit more work on the skinning
2 Years Ago
added tanks variants 2 and 3 to diver hazmat prefab
2 Years Ago
divingsuit world model, prefab setup, icons
2 Years Ago
and the rest of the diver suit vm files files gg matt
2 Years Ago
diver suit view model prefab setup and added to item
2 Years Ago
diver hazmat lods, scripts, prefab setup - needs item definition setting up properly (use sunburn dlc), vm, wm and icon still
2 Years Ago
moved front of trailer up a bit so it doesn't clip lorry cab
2 Years Ago
pivot fix, fixed decals, set up lod values correctly, shadowproxies
2 Years Ago
big clean up, combined materials, lodded, shadow casters, decals wip, collision
2 Years Ago
material changes, removing coloured variants, building it to base material
2 Years Ago
worked up materials on lorry trailer, added blue variant, added proper ac unit on front, tweaks to prefab
2 Years Ago
aircon unit wip lorry trailer, added back light, balancing vertex blending more
2 Years Ago
lorry_trailer wip material setup
2 Years Ago
lorry trailer wip material setup
2 Years Ago
ID tags
2 Years Ago
added more loops to warhead cones so they smooth nicer on LOD0
2 Years Ago
changed warhead to render lod, added single and triple work lights, set up prefabs on them
2 Years Ago
added worklights_triple , set up material, collision , prefab
2 Years Ago
scaled down interior submarine and sub base to 90% again to fix clipping
2 Years Ago
rescaled interior base + sub to 90% so it no longer clips shell