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1,624 Commits over 3,348 Days - 0.02cph!

12 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
12 Months Ago
clothing mannequin corpse setup
12 Months Ago
resized mannequin textures to 2k, added gibs
12 Months Ago
clothing_mannequin lods
12 Months Ago
tweaked mannequin skinning to work better with poses
12 Months Ago
tweaked mannequin guidemesh
12 Months Ago
hooked up chandelier gibs
12 Months Ago
hooked up guide mesh on mannequin again
12 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
1 Year Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
1 Year Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
1 Year Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
1 Year Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
1 Year Ago
hooked up wall cabinet to unlock via decor lighting pack
1 Year Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
1 Year Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
1 Year Ago
beanbag alternate material setup and made them skins of the chair
1 Year Ago
set the animation speed of pedals on the chandelier to be 2x faster
1 Year Ago
broke mannequin even further by updating individual body part prefabs
1 Year Ago
clothing mannequin updated model and material
1 Year Ago
merge from main
1 Year Ago
import settings on bulb models
1 Year Ago
added media images to pilot pack sitem
1 Year Ago
applied cinematic materials to ejector seat for merge
1 Year Ago
added metal sounding open and close for black box
1 Year Ago
pilot pack steam icon
1 Year Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
1 Year Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
1 Year Ago
subtractive merge from 127834 - shouldnt be on main
1 Year Ago
renamed flight recorder box to black box again
1 Year Ago
pilot pack sitem description
1 Year Ago
renamed pilot hazmat suit description to pilot suit
1 Year Ago
changed blackbox deploy and ui sounds to metal sheet
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
clothing mannequin mesh tweaks wip
1 Year Ago
turned backface cull back on on ejector seat 2nd material
1 Year Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
1 Year Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
1 Year Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
1 Year Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
1 Year Ago
renamed pilot hazmat skin asset name to pilot pack
1 Year Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
1 Year Ago
changed collision surface to metal
1 Year Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
1 Year Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main