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1,685 Commits over 3,226 Days - 0.02cph!

1 Year Ago
toggled hide in workshop upload on high external stone wall
1 Year Ago
merge from wood armour gloves
1 Year Ago
rebuilt mannifest
1 Year Ago
re-linked up steamitem to beats chest gesture
1 Year Ago
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
1 Year Ago
rebuilt manifest just incase
1 Year Ago
fixed gloves clipping with clothing
1 Year Ago
merge from cocoknight_armour gloves conditionals
1 Year Ago
fixed missing hands on cocoknight gloves
1 Year Ago
renamed cocoknight arms to gloves, changed occupation so they swap out other gloves, - currently they have no hands so that needs fixing
1 Year Ago
merge from wood armour gloves
1 Year Ago
turned srgb off cocoknight ao
1 Year Ago
merge from cocoknight branch
1 Year Ago
added floor half shelves and shallow wall shelf prefab placeholders
1 Year Ago
created wip prefabs and steam items for wallpapers and sprays
1 Year Ago
added wicker and bamboo storage, set up prefab, created steam item, added jungle dlc steam item, linked up storage, obsidian knife and jungle ar to it, updated manifest and skins list
1 Year Ago
merge from workshop_qol
1 Year Ago
removed duplicated sound for obsidian bone knfie but duplicated effects from bone knife and now 1p sounds work
1 Year Ago
merge from jungle_update
1 Year Ago
shelf and storage tests
1 Year Ago
more test shelving, wall and floor
1 Year Ago
half_height shelf test setup
1 Year Ago
merge from half_height_storage_test
1 Year Ago
half-height shelves to be merged to correct branch
1 Year Ago
tweaked gib colliison to be smaller to allow gibs to collapse more easily
1 Year Ago
balanced specular boost on rustige eggs across the board
1 Year Ago
remade and rebuilt gibs for Wooden Double Doors, Armored Double Doors and Factory Door
1 Year Ago
Merge from vertical_storage_test
1 Year Ago
merge from jungle_update
1 Year Ago
renamed rustige egg g deployed prefab to use same naming conventions as previous versions
1 Year Ago
test wall and floor papers
1 Year Ago
merge from obsidianknife_setup
1 Year Ago
merge from jungle_update
1 Year Ago
fixed mesh in projectile
1 Year Ago
obsidian bone knife prefab setup and skin setup
1 Year Ago
Let's try that again, merge from obisidian knife
1 Year Ago
merge from obisianknife
1 Year Ago
turned specular glare value down from 1.75 to 1.25
1 Year Ago
merge from main
1 Year Ago
set locker max texture size in workshop to 2048 up from 1024
1 Year Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
1 Year Ago
merge from largewoodbox_transparency
1 Year Ago
merge from woodenbox_uvs
1 Year Ago
merge from lr300_dustcover_fix
1 Year Ago
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
1 Year Ago
fixed wrong material on dbs main body and checked skins are correct
1 Year Ago
merge from dbs_3p_sights
1 Year Ago
merge from main
1 Year Ago
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
1 Year Ago
checked over adobe walls and sunken knife store pages, tweaked abyss turntable items a bit to better position them