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888 Commits over 2,649 Days - 0.01cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
4 Years Ago
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
4 Years Ago
merge from animalartupdate
4 Years Ago
Made water pump legs longer for deep water
4 Years Ago
fixed missing backface on piano gib
4 Years Ago
hooked up water pump on anim material and tweaked lod distance
4 Years Ago
emissive and on materials for water pump and powered purifier
4 Years Ago
added hose input and outputs to water purifier as separate model as to not interfere with custom skins
4 Years Ago
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4 Years Ago
powered water purifier model, material, gibs, collision
4 Years Ago
crunched texture on heater emissive to remove unity artefacts
4 Years Ago
water pump emissive scale
4 Years Ago
Electric heater model and materials
4 Years Ago
added poweredwaterpurifier greybox
4 Years Ago
rotated and repositioned water_pump
4 Years Ago
water_pump rig and animations
4 Years Ago
added water pump, col and gibs, added to prefab
4 Years Ago
added bucket to spec
4 Years Ago
added fluid input to desalinator and reworked spec
4 Years Ago
added tap to water desalinator
4 Years Ago
Fluid combiner model and updated material/textures
4 Years Ago
fluid_switch on_power on_nopower off_power and off_nopower anims
4 Years Ago
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4 Years Ago
sped up anim exit time on smart alarm off to on
4 Years Ago
smart alarm on and off idles
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
smart alarm anim controller setup, looping on, off, nopower
4 Years Ago
added smart_receiver on idle, and no power anims, set up anim controller
4 Years Ago
added gibs models for smart alarm and receiver
4 Years Ago
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4 Years Ago
fixed sprinkler anim final frames so they loop properly
4 Years Ago
smart receiver animation transitions
4 Years Ago
wip smart receiver animation
4 Years Ago
Reduced tri-count on sprinkler gibs