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1,952 Commits over 3,379 Days - 0.02cph!

11 Months Ago
merge from hmlmg_improvements
11 Months Ago
resized hmlmg ao textures from 4k to 2k and 1k, changed skinnable asset so it allows 2k on main texture on workshop up from 1k
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
added wallpaperbase.sav craggy file to make wallpapering easier
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from steam_item_move
11 Months Ago
steam item cleanup #7
11 Months Ago
steam item cleanup #6
11 Months Ago
steam item cleanup #5
11 Months Ago
steam item cleanup #4
11 Months Ago
steam item cleanup #3
11 Months Ago
steam item cleanup #2
11 Months Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
11 Months Ago
re-exported hmlmg from blender and split off ammo box
11 Months Ago
merge from main
11 Months Ago
added unskinned windmill for test for ian
11 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
12 Months Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
12 Months Ago
fixed bed workshop obj broken normals cause by rotated transform
12 Months Ago
merge from main
12 Months Ago
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12 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
12 Months Ago
tweaked neutral guide colours to be more orange
12 Months Ago
added prop render script and aligned to old bed icon, re-rendered icon
12 Months Ago
deploy guide asset colour and emissive tweaks
12 Months Ago
retro toolcupboard crate and tool lod distance tweaks
12 Months Ago
smoothing groups from uv islands on garage door blocks unskinned
12 Months Ago
garage door unskinned meshes for flavien
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
12 Months Ago
fixed erroneously committed files
12 Months Ago
merge from main
12 Months Ago
texture value tweaks
12 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
12 Months Ago
merge from main
12 Months Ago
set up hmlmg to be skinnable
12 Months Ago
merge from main
12 Months Ago
merge from main #2 missing file
12 Months Ago
merge from main
12 Months Ago
bed skinnable asset setup - need to test workshop
12 Months Ago
halloween bats and muertos wallpaper icons
12 Months Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
1 Year Ago
emissive tweaks to dia de los muertos
1 Year Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
1 Year Ago
merge from main