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1,636 Commits over 3,195 Days - 0.02cph!

12 Months Ago
checked over adobe walls and sunken knife store pages, tweaked abyss turntable items a bit to better position them
12 Months Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
12 Months Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
12 Months Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
12 Months Ago
merge from 117533 horse costume world model
12 Months Ago
removed old horsecostume model and set outline script on chicken costume
12 Months Ago
changed ui sounds to cloth and burlap sack
12 Months Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
12 Months Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
12 Months Ago
enabled mipmaps on horse costume
12 Months Ago
toggle crouch fade on horse costume
12 Months Ago
workshop objs wip
12 Months Ago
temportat DBS rebuild commit
12 Months Ago
merge from 117546 horse ao texture
12 Months Ago
merge from 117545 horse textures 4->2k
12 Months Ago
merge from easterinflatablehorsedlc
12 Months Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
12 Months Ago
merge from sunkenknife 117496
12 Months Ago
wip patched in DBS
12 Months Ago
merge from jungle_building_skin_merge
12 Months Ago
rebuilt manifest
12 Months Ago
merged from jungle_building_skin
12 Months Ago
shell tests with hide_poncho to give it volume when using skins with transparency
1 Year Ago
merge from workshop_qol #116942 compound bow fixes
1 Year Ago
reverted, should be on a branch
1 Year Ago
merge from workshop_qol #116942 compound bow fixes
1 Year Ago
rebuilt compound_bow entity prefab, added correct arrow mesh, reseated arrow attachments, tweaked arrow position so it fits through compound bow holes, tweaked bow position to look correct in hands, tweaked auto turret position
1 Year Ago
1 Year Ago
aligned arrow type heads properly to end of arrow in compound_bow entity
1 Year Ago
merge from 116879 , added taylors pants and hoodie changes
1 Year Ago
added shelf 9959 - hoodie and pants fixes
1 Year Ago
re-assigned arrow renderer on crossbow to work with turrets
1 Year Ago
merge with 116869
1 Year Ago
merge from 116868
1 Year Ago
merge from world_crossbow
1 Year Ago
rebuilt prefab so arrow mesh shows up
1 Year Ago
merge from main
1 Year Ago
merged in tom's fixed hammer material and albedo, ao from his weapons_tool_ao fix branch
1 Year Ago
merge from 101733 - weapon_tool_ao_fixes materials
1 Year Ago
merge from 101745 - weapon_tool_ao_fixes
1 Year Ago
sunken knife prefab setup - now uses combat knife prefab duplicate, set up as steam item and set to spawn as skin of combat knife, added sounds to sound folder, rebuilt manifest and skins asset
1 Year Ago
merge from main, will rebuild mannifest
1 Year Ago
merge from main
1 Year Ago
temporarily reverted combat knife invert so we can debug the workshop tool before any fixes
1 Year Ago
Flipped combat knife mesh in v and w to have parity with the workshop downloaded combat knife model, and now text doesn't appear flipped on the in-game combat knife. Have tested with all approved knife skins. This does mean some unapproved knife skins will have flipped text/symbols if they uploaded their skin with manual flip compensation.
1 Year Ago
set rustige egg g steam sitem.asset to retired-nocrate-notrade and updated manifest
1 Year Ago
merged from Easter2025 (lets not use this one anymore)
1 Year Ago
added pauls new icons for missing meat icons
1 Year Ago
updated pie icons with lewis's new ones and added the unsued ones too
1 Year Ago
created special CC materials for pies when cooking