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1,610 Commits over 3,317 Days - 0.02cph!

12 Months Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
12 Months Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
12 Months Ago
beanbag alternate material setup and made them skins of the chair
12 Months Ago
set the animation speed of pedals on the chandelier to be 2x faster
12 Months Ago
broke mannequin even further by updating individual body part prefabs
12 Months Ago
clothing mannequin updated model and material
12 Months Ago
merge from main
1 Year Ago
import settings on bulb models
1 Year Ago
added media images to pilot pack sitem
1 Year Ago
applied cinematic materials to ejector seat for merge
1 Year Ago
added metal sounding open and close for black box
1 Year Ago
pilot pack steam icon
1 Year Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
1 Year Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
1 Year Ago
subtractive merge from 127834 - shouldnt be on main
1 Year Ago
renamed flight recorder box to black box again
1 Year Ago
pilot pack sitem description
1 Year Ago
renamed pilot hazmat suit description to pilot suit
1 Year Ago
changed blackbox deploy and ui sounds to metal sheet
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
clothing mannequin mesh tweaks wip
1 Year Ago
turned backface cull back on on ejector seat 2nd material
1 Year Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
1 Year Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
1 Year Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
1 Year Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
1 Year Ago
renamed pilot hazmat skin asset name to pilot pack
1 Year Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
1 Year Ago
changed collision surface to metal
1 Year Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
1 Year Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
hooked up pilot_hazmat steam id to unlock storage box id
1 Year Ago
pilot hazmat storage texture polish pass, uv2 emissive and small lights
1 Year Ago
very wip pilot hazmat storage model and materials
1 Year Ago
removed shadow lod script from male mummywraps underwear prefabs
1 Year Ago
locker workshop guide fix
1 Year Ago
disabled read-write on seaweed meshes
1 Year Ago
merge from main
1 Year Ago
pilot hazmat pack sitem and skins , placeholder prefabs for skinned items
1 Year Ago
merge from main
1 Year Ago
made pilot codelock a skinnable of the codelock, fixed codelock not being default craft after it was broken by the skinnable addition
1 Year Ago
removed individual sitems for abyss barrels and linked abyss hazmat as steam unlockable on item script
1 Year Ago
set repairable definition correctly so items can be spraypaint skinned
1 Year Ago
legacy wood wall and gate sitems, skinnable and pack sitem, rebuilt skins and manifest
1 Year Ago
added workshop source locker that has shelves and doors