1,223 Commits over 2,952 Days - 0.02cph!
▇▌▆▋▆▊▅ ▄▄▋▍ ▊▌ "▌▄▆█▉▉▋ ▆▌█▋ ▆▇▇▊▊" (▆▅▆▍▄▅█▍▆▋▄ ▄▄▆▋▅ ▆▅▇▍▇▋▋ ▇▄▍ █▇██▍) ▇█-█▋▉▊▋▋▊▉ ▆▅▋█ (▊▅▊▋ ▉▄▆▍ ▋▆▉ █▍▌▅▋▅█ ▋▋▋▊ ▊█▅▉▉ ▇▊█▅▉▍▍▇▋)
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axe bake changes on to media_projects branch
fixed and rebaked out bad triangle in axe bottom, relodded
ao fix so shiny metal isnt black
correct specular setup material values
fixed missing cached texture
ported over material and skinning tweaks to correct branch
plastic missed these for some reason. cinematic spec textures
Skinning improvements to shoulder, bought over new materials and textures for tools, removed old unused metalrough textures, fixed normal map issue on backpack
rebaked normal on backpack and re exported lods to correct some bad normals from thin triangles , also applied to world model
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4, 4k res tables for media scenes
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wooden tools for media_projects branch
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Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
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toggled generate mipmaps on molotov icon
re-rendered molotov icon without flames
tweaked trophy nameplate texture again, rendered icon
trophy texture changes, added writing squiggles to nameplate
new trophy model and textures