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1,250 Commits over 3,014 Days - 0.02cph!

13 Days Ago
enabled shadows on sleeping bag model
13 Days Ago
set fabric and leather beanbags to give same recycle output as chair
13 Days Ago
changed leather beanbag pickup from fabric to leather
14 Days Ago
updated exhibit decor pack steam icon
14 Days Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
14 Days Ago
tweaked lod distances on clothing mannequin to cull sooner
14 Days Ago
fluorescent wall light no longer a skin of the ceiling light
17 Days Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
17 Days Ago
merge from main
17 Days Ago
merge from decor_lighting_dlc
17 Days Ago
better fluorescent light icons
17 Days Ago
exhibit decor wallpapers setup, icons etc
17 Days Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
18 Days Ago
set up wallpapers for exhibit decor dlc - still need to do icons
18 Days Ago
positioned lock empty in wall cabinet
18 Days Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
18 Days Ago
tweaks to torso and hand so there's less clipping on some clothing items
18 Days Ago
pulled mannequin's wooden leg down so it's same height as the foot
20 Days Ago
added updated icons for fairy lights and string bulb lights
21 Days Ago
enabled read/write on spotlight gibs
21 Days Ago
added collision mesh for beanbag chairs
21 Days Ago
clothing_mannequin platform, guidemesh updated and icon updated
21 Days Ago
clothing mannequin corpse setup
21 Days Ago
resized mannequin textures to 2k, added gibs
21 Days Ago
clothing_mannequin lods
22 Days Ago
tweaked mannequin skinning to work better with poses
24 Days Ago
tweaked mannequin guidemesh
24 Days Ago
hooked up chandelier gibs
24 Days Ago
hooked up guide mesh on mannequin again
24 Days Ago
mannequin icon, added dlc pack dependency, added guidemesh
24 Days Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
24 Days Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
24 Days Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
24 Days Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
24 Days Ago
hooked up wall cabinet to unlock via decor lighting pack
24 Days Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
24 Days Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
24 Days Ago
beanbag alternate material setup and made them skins of the chair
25 Days Ago
set the animation speed of pedals on the chandelier to be 2x faster
35 Days Ago
broke mannequin even further by updating individual body part prefabs
35 Days Ago
clothing mannequin updated model and material
35 Days Ago
merge from main
40 Days Ago
import settings on bulb models
40 Days Ago
added media images to pilot pack sitem
41 Days Ago
applied cinematic materials to ejector seat for merge
41 Days Ago
added metal sounding open and close for black box
42 Days Ago
pilot pack steam icon
42 Days Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box