usermatt.icancel

1,610 Commits over 3,317 Days - 0.02cph!

57 Days Ago
merge from attachment_charms
57 Days Ago
merge from attachment_charms
57 Days Ago
merge from main
57 Days Ago
merge from main
58 Days Ago
m92 charm anchor tweaks
58 Days Ago
merge from industrial_dlc
58 Days Ago
cleaned up single shalllow wall shelves naming so it isnt so granular - set to "wall shelves", set one as industrial and the other as bamboo
58 Days Ago
added torch image to industrial dlc sitem
58 Days Ago
industrial decor pack square steam images on sitem (just missing torch)
58 Days Ago
merge from bowless_crossbow
58 Days Ago
bowless crossbow steam icon and steam images of sitem
59 Days Ago
merge from industrial_dlc
59 Days Ago
updated industrial decor pack steam item with new icon, hooked up steam item as unlock to industrial wallpapers as they were missing
59 Days Ago
naming convention tweaks
59 Days Ago
set industrial barrels and shelves to require steam unlock so they do not appear as default in crafting menu
2 Months Ago
merge from main
2 Months Ago
merge from industiral_dlc
2 Months Ago
merge from bowless_crossbow
2 Months Ago
fixed industrial auto turret gibs referencing original auto turret
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
set up weapon charms on bowless_crossbow and m16a2
2 Months Ago
merge from main
2 Months Ago
charms meta files
2 Months Ago
merge from main
2 Months Ago
tweaked alpha cutouff value on industrial torch materials, remove top lod from world model (entity) and added burst cloth to lod 1 (now lod 0)
2 Months Ago
merge from main
2 Months Ago
fixed auto turret gibs not inherting skinned material
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from industrial_dlc
2 Months Ago
merge from main
2 Months Ago
correct IO positions on industrial auto turret
2 Months Ago
hooked up industirial auto turret shield lods to ent flag toggle for hiding when equipped with a bow
2 Months Ago
merge from industrial_dlc
2 Months Ago
added industrial torch to allowed torches on torchholder
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from autoturret_workshop
2 Months Ago
fixed incorrect rotation on auto turret cover
2 Months Ago
rebuilt industrial auto turret as prefab variant , still needs lods of ent toggle cover
2 Months Ago
tweaked turretmountpoint on bow entities
2 Months Ago
merge from industrial_dlc
2 Months Ago
merge from main
2 Months Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
2 Months Ago
merge from auto_turret_cover_fix including scene2prefabs
2 Months Ago
scene2prefab with auto turret fixes
2 Months Ago
auto_turret missing cover fix, fixed in scene prefabs, fixed workshop issues
2 Months Ago
autoturret updated icon