1,561 Commits over 3,287 Days - 0.02cph!
workshop bespoke auto turret prefab and icon generator manifest
merge from autoturret_workshop
added backfaces to autoturret feet, re-assigned skinnable, set max tex res to 1024 to mirror base game res
hooked up auto turrent skinnable after merge
merge from industrial_dlc
merge from bowless_crossbow
renamed to industrial decor pack
merge from industrial_dlc (and bowless_crossbow)
merge from bowless_crossbow
merge from industrial_dlc
merge from bowless_crossbow
initial setup on auto turret workshop skinnable
Ceiling gold stars rotated textures to match placement guide
set lr300 and blowpipe to pushedout charm
blowpipe charm position tweak
blowpipe charm position changes
workshopsource fixes - electric furnace topology and spinner wheel uvs
spinner wheel bought up axel on base inside of 1:1 UV range
workshopsource electric_furnace topology fix
reset electric furnace emissive texture and 3.1 value to original
krieg chainsword better charm positon
bunch of fixes and improvements after suggestions from Luke on charms master sheet
changed bowless crossbow steamid to
10492
manifest, fixing industrial garage doors not skinning
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
set skin id on crypt building skin to
10472 which is the same as the steam pack id
merge from crypt_building_skin - store icon and square images for steam on sitem
square images for crypt bulding skin steam item
hooked up industrial pack as steam unlock not the furnace
added base decor pack sitem as required item for storage barrels in their steam item files
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
sprays and emojis for industrial
updated crypt building skin icon
merge from main, will rebuild mainifest