usermatt.icancel

2,130 Commits over 3,592 Days - 0.02cph!

5 Months Ago
added pickaxe to ref models and to scene
5 Months Ago
split up smg to material id parts
5 Months Ago
set up materials on junkernaught ar
5 Months Ago
holosight about 15% thicker and a bit more rounded
5 Months Ago
handcuffs wm vm and material
5 Months Ago
added toolgun to render scene
5 Months Ago
updated mask texture
5 Months Ago
split off higher res ammunition from media branch and added to individual ammunition folders
5 Months Ago
viewmodel thin attachment
5 Months Ago
all wooden posts in gibs
5 Months Ago
gibs model for wood barricade
5 Months Ago
added chippy box
5 Months Ago
scaled down heads a lot, started on some lighting presets
5 Months Ago
meta files
5 Months Ago
merge from main
5 Months Ago
double cover model and wip prefab
5 Months Ago
set up pants material and set hoodie textures to uncompressed
5 Months Ago
set up hoodie material with correct colors referencing the manifest
5 Months Ago
renamed weapons with multiple material id so part name corresponds with material
5 Months Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
5 Months Ago
added candle and flame to jackolanterns, re-rendered carvable pumpkin icon as previous one clipped
5 Months Ago
added gibs for hunting trophy large, small and fishing
5 Months Ago
fixed black line at top of hobobarrel icon
5 Months Ago
merge from 95921
5 Months Ago
merge from #95921 main
5 Months Ago
merge from branch
5 Months Ago
merge from main
6 Months Ago
fixed broken mannequin materials
6 Months Ago
plastic commit spam
6 Months Ago
merge from main
6 Months Ago
atlassed crate materials / models
6 Months Ago
tweaked albedo for better lod popping
6 Months Ago
updated collision to fit the model
6 Months Ago
removed erroneous screen mesh, set cctv desk to world layer
6 Months Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
6 Months Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
6 Months Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
6 Months Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
6 Months Ago
cctv desk basic prefab setup
6 Months Ago
updated 4k textures for cinematics
6 Months Ago
postit note
6 Months Ago
cinematic textures and materials
6 Months Ago
fixed gibs displaying correct materila, gib tweaks
6 Months Ago
icon, texture tweaks
6 Months Ago
gibs
6 Months Ago
retro tc lods, collision, updated textures
6 Months Ago
texture tweaks, combined mesh
6 Months Ago
missing textures
6 Months Ago
first pass on final textures, material setup
6 Months Ago
moved screen back more