usermatt.icancel

1,610 Commits over 3,317 Days - 0.02cph!

2 Months Ago
merge from attachment_charms
2 Months Ago
merge from attachment_charms
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
m92 charm anchor tweaks
2 Months Ago
merge from industrial_dlc
2 Months Ago
cleaned up single shalllow wall shelves naming so it isnt so granular - set to "wall shelves", set one as industrial and the other as bamboo
2 Months Ago
added torch image to industrial dlc sitem
2 Months Ago
industrial decor pack square steam images on sitem (just missing torch)
2 Months Ago
merge from bowless_crossbow
2 Months Ago
bowless crossbow steam icon and steam images of sitem
2 Months Ago
merge from industrial_dlc
2 Months Ago
updated industrial decor pack steam item with new icon, hooked up steam item as unlock to industrial wallpapers as they were missing
2 Months Ago
naming convention tweaks
2 Months Ago
set industrial barrels and shelves to require steam unlock so they do not appear as default in crafting menu
2 Months Ago
merge from main
2 Months Ago
merge from industiral_dlc
2 Months Ago
merge from bowless_crossbow
2 Months Ago
fixed industrial auto turret gibs referencing original auto turret
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
set up weapon charms on bowless_crossbow and m16a2
2 Months Ago
merge from main
2 Months Ago
charms meta files
2 Months Ago
merge from main
2 Months Ago
tweaked alpha cutouff value on industrial torch materials, remove top lod from world model (entity) and added burst cloth to lod 1 (now lod 0)
2 Months Ago
merge from main
2 Months Ago
fixed auto turret gibs not inherting skinned material
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from industrial_dlc
2 Months Ago
merge from main
2 Months Ago
correct IO positions on industrial auto turret
2 Months Ago
hooked up industirial auto turret shield lods to ent flag toggle for hiding when equipped with a bow
2 Months Ago
merge from industrial_dlc
2 Months Ago
added industrial torch to allowed torches on torchholder
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from autoturret_workshop
2 Months Ago
fixed incorrect rotation on auto turret cover
2 Months Ago
rebuilt industrial auto turret as prefab variant , still needs lods of ent toggle cover
2 Months Ago
tweaked turretmountpoint on bow entities
2 Months Ago
merge from industrial_dlc
2 Months Ago
merge from main
2 Months Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
2 Months Ago
merge from auto_turret_cover_fix including scene2prefabs
2 Months Ago
scene2prefab with auto turret fixes
2 Months Ago
auto_turret missing cover fix, fixed in scene prefabs, fixed workshop issues
2 Months Ago
autoturret updated icon