usermatt.icancel

1,403 Commits over 3,075 Days - 0.02cph!

49 Days Ago
merge from steam_item_move
49 Days Ago
steam item cleanup #7
49 Days Ago
steam item cleanup #6
49 Days Ago
steam item cleanup #5
49 Days Ago
steam item cleanup #4
49 Days Ago
steam item cleanup #3
49 Days Ago
steam item cleanup #2
49 Days Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
50 Days Ago
re-exported hmlmg from blender and split off ammo box
50 Days Ago
merge from main
50 Days Ago
added unskinned windmill for test for ian
50 Days Ago
merge from main
57 Days Ago
merge from main
57 Days Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
57 Days Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
58 Days Ago
fixed bed workshop obj broken normals cause by rotated transform
58 Days Ago
merge from main
59 Days Ago
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2 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
2 Months Ago
tweaked neutral guide colours to be more orange
2 Months Ago
added prop render script and aligned to old bed icon, re-rendered icon
2 Months Ago
deploy guide asset colour and emissive tweaks
2 Months Ago
retro toolcupboard crate and tool lod distance tweaks
2 Months Ago
smoothing groups from uv islands on garage door blocks unskinned
2 Months Ago
garage door unskinned meshes for flavien
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
2 Months Ago
fixed erroneously committed files
2 Months Ago
merge from main
2 Months Ago
texture value tweaks
2 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
2 Months Ago
merge from main
2 Months Ago
set up hmlmg to be skinnable
2 Months Ago
merge from main
2 Months Ago
merge from main #2 missing file
2 Months Ago
merge from main
2 Months Ago
bed skinnable asset setup - need to test workshop
2 Months Ago
halloween bats and muertos wallpaper icons
2 Months Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
2 Months Ago
emissive tweaks to dia de los muertos
2 Months Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
2 Months Ago
merge from main