usermatt.icancel

1,530 Commits over 3,287 Days - 0.02cph!

5 Months Ago
updated skins list - silly horse mask was set to wrong steam id
5 Months Ago
merge from main
5 Months Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
5 Months Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
5 Months Ago
bbq workshop camera position
5 Months Ago
merge from LNY26
5 Months Ago
updated LNY26 sitem ids
5 Months Ago
merge from main
5 Months Ago
disabled "lockable" on frames
5 Months Ago
merge from main
5 Months Ago
lightbulb_emissive mat to opaque
5 Months Ago
set frame and canvas stacks to 5 to mirror picture frames
5 Months Ago
tweaked colours on paintball icon (i had saturated but its too much)
5 Months Ago
added updated paintball icon
5 Months Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
5 Months Ago
bbq workshop skinnable setup
5 Months Ago
bbq skinnable asset wip
5 Months Ago
merge from main
5 Months Ago
merge from artist_pack_dlc 141826
5 Months Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
5 Months Ago
merge from artist pack dlc
5 Months Ago
paintable window deploy guide mesh
5 Months Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
5 Months Ago
artist pack description update
5 Months Ago
renamed scrap frames to shutter frames in name and description json
5 Months Ago
added material to baked paintball mesh and added to lodgroup
5 Months Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
5 Months Ago
merge from main
5 Months Ago
merge from artist_pack_dlc
5 Months Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
5 Months Ago
spinner_wheel standard material test - no painting
5 Months Ago
set paintable resolution on paintable window again
5 Months Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
5 Months Ago
removed medium frames from craftable and set to hidden
5 Months Ago
made medium frames hidden and uncraftable
5 Months Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
5 Months Ago
moved artist canvas folder to artist_dlc folder
5 Months Ago
artist canvas set up large vehicle on sockets and ground watch
5 Months Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
5 Months Ago
merge from hopper_shader_test
5 Months Ago
cherrypick from 141464
5 Months Ago
set deploy rotation on frames to 90
5 Months Ago
toggled rotate on deploy and after deploy on frames
5 Months Ago
removed large and huge signs from easel capability
5 Months Ago
set small frames and paintable window to resolutions that set their dimensions so paint marks aren't stretched
5 Months Ago
artist canvas names to put size at the end
5 Months Ago
scrapframes nowdeploy with lowered shutters that raises up after deploy
5 Months Ago
named paintable material on reactive target
5 Months Ago
upressed SKS skinnable texture submissions to 2k from 1k
5 Months Ago
fixed paintable window collision - thanks elliot.