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34,572 Commits over 4,444 Days - 0.32cph!

8 Years Ago
Hapis startup error fixes
8 Years Ago
Hapis fixes and tweaks
8 Years Ago
vm compound bow admire anim update
8 Years Ago
removal of additional compound bow fbx/prefab
8 Years Ago
Riot helmet LOD clipping fix RUST-48
8 Years Ago
Updated Facepunch.Steamworks
8 Years Ago
No longer filter character spawns by biome (only by tier)
8 Years Ago
RUST-110 Fixed out of bound exploit at MT
8 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
8 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
8 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
8 Years Ago
Small clutter rocks no longer use convex mesh colliders
8 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
8 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
8 Years Ago
RUST-42 Fixed food crate spawner max per tick value being over the top
8 Years Ago
Xmas gift box no longer marks player hostile Oil barrel no longer marks player hostile
8 Years Ago
RUST-41 Fixed see through gap between single sheet metal door and doorways
8 Years Ago
compound bow sound tweaks
8 Years Ago
Hapis refinery fix
8 Years Ago
merge from /hair
8 Years Ago
Fixed edit-mode water reflections
8 Years Ago
Wire barricades no longer damage players through floors Wire barricades slightly easier to place on rough terrain
8 Years Ago
updated sitting generic pose RUST-119
8 Years Ago
merge save166 to main
8 Years Ago
Fixed melee attacks registering in AI as the weapon being initiator, not the player. Improved hostility reaction for guards in bandit town.
8 Years Ago
RUST-120 - VM hammer - Fixed arm clipping with vm clothes
8 Years Ago
merge from save166
8 Years Ago
Manifest update
8 Years Ago
Bundles
8 Years Ago
network++
8 Years Ago
Animal roaming improvements.
8 Years Ago
Convars for bandit hostility settings.
8 Years Ago
Generated console system
8 Years Ago
Fixed some spawn issues with the bandit town Network++ Save++
8 Years Ago
Hapis ocean tweaks for better underwater vegetation placement
8 Years Ago
Fixed rocking chair position in the bandit town Fixed typo in the abandoned cabins scene
8 Years Ago
modified scale of bigwheel
8 Years Ago
Added AddToWaterMap script to waterbodies in swamps and bandit town
8 Years Ago
Fixed bigwheel being too massive
8 Years Ago
Phrases
8 Years Ago
Updated wooden cabins Added static metal shopfront
8 Years Ago
Manifest
8 Years Ago
Fix for one of the lanterns blocking the path in abandoned cabins
8 Years Ago
Merge from bandit_town_tweaks
8 Years Ago
Tweak to boar topology preference.
8 Years Ago
static map puzzle fix
8 Years Ago
Reduce janky movement for bandit guards when they lose sight of their target.
8 Years Ago
updated bandit town vendor names updated bandit town black market/weapon vendor crude now buys 1 scrap for 6 instead of 10 extra pickles
8 Years Ago
merge into main protocol++
8 Years Ago
green keycard buy price reduced to 15 scrap