branchrust_reboot/maincancel

39,673 Commits over 4,566 Days - 0.36cph!

Today
merge from store_bundle_owned
Today
merge from scrap_king_buildingskin_dlc
Yesterday
merge from plants_dynamicculling_fix
Yesterday
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Yesterday
Merge from grenade_drop_animations
Yesterday
merge demo_export_fix to main
Yesterday
merge from mirrored_stairs
Yesterday
merge from scrap_king_buildingskin_dlc
Yesterday
Merge: from websocket_merge_write - Update: replace websocket-sharp with Fleck, should reduce websocket bandwith overhead Tests: profiled server sending packets, saw no allocs
Yesterday
Scrap king building skin enabled in standalone
Yesterday
merge from livestock_petting
Yesterday
merge from first_join_default_skins_fix
Yesterday
Enabled fade to depth on the Ice AK particles
Yesterday
merge from fsm_optim
Yesterday
Merge from render_pipeline_testing
Yesterday
merge from updaterequired_improvements
Yesterday
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
Yesterday
meta file
Yesterday
merge from scrap_king_buildingskin_dlc
Yesterday
Fixed skull trophies invisible in the skin viewer
Yesterday
Recreating the render pipeline on a graphics device reset to prevent issues with render textures being uninitilized when loading RenderDoc
Rin
Yesterday
Updated Alien Costume description Swapped Manor and Cultist tile descriptions
Rin
Yesterday
committing a bunch of .meta files that won't go away
Yesterday
merge from vcc
Yesterday
Fixed an issue with AutoExposure that was causing the scene view to go black in the editor when loading RenderDoc
Yesterday
Merge from hempcolourblind
Yesterday
Merge from belt_main_priority_stack
2 Days Ago
Merge from spray_anim_fixes
2 Days Ago
Merge from double_anim_event_fix
2 Days Ago
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2 Days Ago
merge from dynamiclod_parenting_fix
2 Days Ago
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2 Days Ago
merge from updaterequired_improvements
2 Days Ago
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2 Days Ago
merge from skinviewer_waterpurifier_fix
2 Days Ago
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2 Days Ago
merge from optimize_decay_frame_budget -> main
2 Days Ago
merge from softcore_disable_corpses -> main
2 Days Ago
Merge from npc_phone_debug_fix
2 Days Ago
Removed the fail-safe that disables shadows for lights with an AmbientLightLOD component on awake as the components have been set up wrong for a lot of lights, meaning this just causes more issues
2 Days Ago
simple_creator_v2 -> main
2 Days Ago
Compile fix
2 Days Ago
Merge: from websocket_merge_write - Optim: reduce rustrelay tcp packet overhead Tests: booted local relay server, didn't see errors during streaming
2 Days Ago
Commit some texture .meta that keep popping up
2 Days Ago
Merge from vcc
2 Days Ago
Fixed the additive billboard shader rendering when using an orthographic projection
2 Days Ago
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2 Days Ago
Merge from render_pipeline_testing
2 Days Ago
Missed a file with 168870
2 Days Ago
merge from dynamiclod_parenting_fix