useroctocancel
branchrust_reboot/maincancel

216 Commits over 457 Days - 0.02cph!

6 Months Ago
merge from mortar_prototype
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge mortar_prototype
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge achievement fixes to main
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge from new_achievements_apr26
7 Months Ago
merge fix for increased 2.5gb memory usage on servers
7 Months Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
7 Months Ago
Fix buoyancy batching leak warnings in the editor
7 Months Ago
Fix compile error from heightmaps
7 Months Ago
merge tropical1/2 water fixes to main
7 Months Ago
(potentially) Fix signage pooling issues.
7 Months Ago
Fix main menu manager start up error when running with main menu disabled.
7 Months Ago
Add toast error for looting in safe zones
7 Months Ago
merge from coloured_buttons
8 Months Ago
merge cannon_fuseburn to main
8 Months Ago
Fix cannon aim jitter on high ping when reloading and lighting the fuse
8 Months Ago
merge cannon_fuse_burn to main
8 Months Ago
Fix cannon handle spinning due to buoyancy.
8 Months Ago
merge randomize_seed to main
8 Months Ago
merge debug_simulate_latency to main adds cvar `client.receiveLatency` (client admin) to main to help with testing high ping in Client/Server mode.
8 Months Ago
Fix cannon jitter when reloading and firing at high ping.
8 Months Ago
merge cannon_fuse_burn into main
8 Months Ago
Add error icon next to the domain reload toolbar toggle to make it more clear that it shouldn't be used in CLIENT or SERVER modes.
8 Months Ago
Fix crash with paddling pool unloading.
8 Months Ago
Only evaluate entties in showentities once, otherwise it's really slow on bigger scenes.
8 Months Ago
Add `debug.showentities entityname radius duration client` to debug draw invisible entities in a radius.
8 Months Ago
merge buoyancy_fixes to main
8 Months Ago
Fix trails following cannonballs during reloads and when moving the cannon around.
8 Months Ago
merge buoyancy_fixes to main
8 Months Ago
merge cannon_protection to main
8 Months Ago
merge from cannon_slowdown
8 Months Ago
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8 Months Ago
merge nre_fix back to main
8 Months Ago
Default buoyancy batching to on.
9 Months Ago
merge cannon window clipping fix
9 Months Ago
merge small cannon fixes to main
9 Months Ago
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9 Months Ago
merge back updated tropical1
9 Months Ago
Fix native grid crash from completely broken clamping, add tests for native grid. Add buoyancy null checks to fix init errors when loading saves