branchrust_reboot/maincancel

33,342 Commits over 4,109 Days - 0.34cph!

8 Years Ago
jerrycan textures
8 Years Ago
waterjug.entity
8 Years Ago
autoturrets randomly stagger their target time (l ess server lag ) ceiling lights can be deployed on angled surfaces (so they hang down)
8 Years Ago
food crates spawn 3x as much food can no longer put codelock on mailbox (not required) added waterjug - like bucket but has lid to be carried in inventory waterjug spawns in food boxes and crates
8 Years Ago
skin approval skin icons
8 Years Ago
Dangerous NPC footsteps audible from a bit farther away Quick placeholder waterjug sounds
8 Years Ago
Can only place tool cupboard on constructions
8 Years Ago
Manifest
8 Years Ago
Arrows don't play dumb wood breaking sound Player voice channel isn't nested under world sounds Light compression on player voice channel
8 Years Ago
Bundles
8 Years Ago
Don't attempt to batch stuff when their material is null
8 Years Ago
Added Tools/Find/Missing Materials
8 Years Ago
Skip particle renderers when finding missing materials (they're weird)
8 Years Ago
...and ParticleSystemRenderer as well
8 Years Ago
...also BillboardRenderer
8 Years Ago
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8 Years Ago
Force workshop skin assets to textures.content
8 Years Ago
autoturret think fix (again) mailbox deployment tightened up
8 Years Ago
whoops
8 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
8 Years Ago
heavy plate helmet slightly higher protection than facemask
8 Years Ago
Fixed some missing materials on old workshop skins
8 Years Ago
Bundle fuckery
8 Years Ago
Fixed pink SMG magazine in first person
8 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
8 Years Ago
Don't strip tool cupboard triggers from the client (so demolish / rotate UI options match server side checks)
8 Years Ago
tier 2 missing files
8 Years Ago
dropbox version 2: model/material/textures/lods/gibs
8 Years Ago
Fixed AI "look rotation vieweing vector is zero" (RUST-1686)
8 Years Ago
Bundle test
8 Years Ago
Moved decay processing to a central building manager (no more semi-randomized invokes with dubious performance implications) Decay now applies to all twig building blocks (higher tiers still foundation only, but can potentially decay if outside in the future)
8 Years Ago
Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
8 Years Ago
Comments
8 Years Ago
Latest Facepunch plugin Fixed nre when checking banned server ips
8 Years Ago
Added CheckBounds to GamePhysics
8 Years Ago
CheckBounds tweak
8 Years Ago
Removed benchmark system Replaced benchmark system
8 Years Ago
Fixed exception when playing old demos
8 Years Ago
Actually delete the old benchmarks folder
8 Years Ago
Server compile fix
8 Years Ago
Compile fix Warning fixes
8 Years Ago
Benchmark fixes
8 Years Ago
SeverBrowser error fix
8 Years Ago
Fixed multiple newtonsofts
8 Years Ago
merge into main
8 Years Ago
compile fix
8 Years Ago
flame turrets can be placed closer to walls NRE fix for animals eating dropped items
8 Years Ago
Populate benchmark info
8 Years Ago
Benchmark fixes
8 Years Ago
Steam null fixes