240,692 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Code review: Add "== this" check with || before EqualNetID check
5 Years Ago
Code review: Call SetParent before calling Spawn
5 Years Ago
Code review: Add null check on created
5 Years Ago
Code review: André says "UnityEvent uses reflection and is slow as balls. Better to get rid." Changed the generic TriggerStay to CarGarageTiggerStay which specifically calls a ModularCarGarage method directly.
5 Years Ago
Code review: Add entity creation null check.
5 Years Ago
Line endings
5 Years Ago
Code review: Move IsNull from CollectionEx to ObjectEx
5 Years Ago
Storage module now fully functional + manifest rebuild again
5 Years Ago
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5 Years Ago
Put prevent building chassis colliders back on the correct Prevent Building layer
5 Years Ago
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More
5 Years Ago
Var rename
5 Years Ago
Module editor null check
5 Years Ago
Add storage component to storage module + manifest rebuild
5 Years Ago
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5 Years Ago
more
5 Years Ago
module panel health setup
5 Years Ago
Removed storage system from flatbed modules
5 Years Ago
Set up 2module_passengers entity
5 Years Ago
5 Years Ago
Increase fuel tank health
5 Years Ago
Added items and placeholder icons for 1module storage and 2module passenger
5 Years Ago
wip collider stuff
5 Years Ago
move filesystem logic out of html_chromium library fix up html_chromium useragent strings
5 Years Ago
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5 Years Ago
Merge new_commands
5 Years Ago
Codegen
5 Years Ago
Merge from main
5 Years Ago
Backup
5 Years Ago
Go back to old activePlayerList behaviour with ListHashSet
5 Years Ago
merge from sam_pickup_fix
5 Years Ago
Fix for mismatched profile marker
5 Years Ago
[D11] + Bunch of building and building core LOD tweaks/fixes
5 Years Ago
Updated language files
5 Years Ago
Fix for crash closing locker inventory UI (#2833)
5 Years Ago
Translation support for the following: Spawnicon Editor (partial), Player model selector (full), script error UI thing, spawnicon and spawnlist right click menus, workshop mounting and fetching subs messages Player model selector now has a filter/search bar
5 Years Ago
SceneLOD - disable SLOD segment renderer when completely out of view (and fixed debug draw)
5 Years Ago
SceneToPrefab - don't update terrain if there's no terrain
5 Years Ago
Fixed new leaderboards not being created
5 Years Ago
Fixed new leaderboards not being created
5 Years Ago
[D11] Bandit Town, Airfield and Harbor 2 SLOD fixes.
5 Years Ago
Hitbox setup.
5 Years Ago
[D11] SLOD issue fix. Excludes Harbor 2.
5 Years Ago
[D11] + Missing Rationbow LOD tweaked
5 Years Ago
[D11] [Art] [#3316] Power cables rendering and hanging from powerlines
5 Years Ago
[D11] SLOD Changes
5 Years Ago
Switched gmpublish.exe to ISteamUGC
5 Years Ago
[D11] Lowered amount of grass planes for each model and added further LOD meshes with less planes each version to lower overdraw