130,545 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Updated asset gallery and added a bunch of collision meshes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed some small female burlap clothing issues
Added female burlap gloves model and prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Clean saved user data on server restart
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better EAC disconnect messages
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bundle tweaks
Refresh server lists in order to avoid network disconnect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed player lying down in inventory
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow prefabs to opt out of preprocessing with NoPreProcessing
 
                
                
                
                
                
             
         
        
            
            
            
                
                AssetDatabase.Import when BuildAssetBundles
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Save prefabs win BuildPrefabs so changes work proper
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed distant terrain blackness
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimizing ambience audi clips for memory/loadtime
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed inconsistent file linkage
 
                
                
                
                
                
             
         
        
            
            
            
                
                item.isBlueprint is now a flag
itemcontainer.IsLocked is now a flag
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed dropped items wrong prefab name
 
                
                
                
                
                
             
         
        
            
            
            
                
                GameManifest holds guid too
 
                
                
                
                
                
             
         
        
            
            
            
                
                BsaeCorpse ragdollPrefab to GameObjectRef
Fixed pumpkin plant spawning
 
                
                
                
                
                
             
         
        
            
            
            
                
                ResourceRef only stores the GUID of the target object
 
                
                
                
                
                
             
         
        
            
            
            
                
                Put the name first in the game manifest
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added warnings for debugging manifest guid to path
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Changed Save/Restore for speed
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Made terrain normal calculation more accurate
Reduced terrain heightmap memory usage by 50%
 
                
                
                
                
                
             
         
        
            
            
            
                
                Audio clips, optimizing for CPU, loadtime + memory
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed some wrong path names
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a skinning issue with the female burlap shirt
 
                
                
                
                
                
             
         
        
            
            
            
                
                Female urban boots model and prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed toptier door collider offset (this means its mesh will be offset slightly until paroxum fixes the mesh pivot point)
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                Removed some unnecessary geo from the hazmat helmet
Changed the hazmat helmet material to the double sided cloth material
Fixed small issues with the female burlap gloves
Added female hazmat items
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some suuuper ugly seams on the hide boot textures
Removed some unnecessary geo on the male hide shirt
Changed the hide shirt material to the double-sided clothing material
Added female hide clothing pieces
 
                
                
                
                
                
             
         
        
            
            
            
                
                Server fix
Fixed scale of hazmat parts (were causing big hitboxes)