198,679 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Projectiles keep track of traveled distance and time Added maxDistance to projectile (specifies max allowed distance to travel) Refactored projectile lifetime death (using travel time)
10 Years Ago
Character concept sketches.
10 Years Ago
- Shader/image effects level is now saved and automatically applied to all cameras/scenes
10 Years Ago
Can rotate turrets to face a different area (when offline)
10 Years Ago
canceling a craft breaks any items with condition in the recipie before returning them
10 Years Ago
fixed beartraps always looking unarmed
10 Years Ago
Lava court hazard WIP
10 Years Ago
- Moved vignette/analogue tv from high to medium
10 Years Ago
Sticks can be harvested from trees, and will grow slowly
10 Years Ago
- Shader/image effect quality settings - Tons of meta files ?
10 Years Ago
merged sentry guide into main
10 Years Ago
merged sentry guide into main
10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
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10 Years Ago
fixed pumpjack disconnect error upon repairing
10 Years Ago
Sandbag barricade uncommon, Stone barricade comon Loot tables update
bot
10 Years Ago
Automated Windows Build #21
10 Years Ago
Barricades stack, cost and crafting time more competitive against high walls Barricades are easier to place on terrain Barricades offer 1.5m of cover and standing up shooting Barricades health balance Models/Collisions and prefabs update
10 Years Ago
* Fixed some soundscapes being removed when cleanin up the map
10 Years Ago
- Excluded some cheat stuff from build
10 Years Ago
Fixed energy ticking twice like a twat
10 Years Ago
Removed animators from stuff that shouldn't have them
10 Years Ago
Removed UnitFindItemsScore, scoring added to UnitCanFindCraftingItems
10 Years Ago
Rotation changes to stone hatchet world prefab
10 Years Ago
Removed sound player script from thrown melee projectile prefabs ( being called from anima event on effect spawned)
10 Years Ago
Merge from main
10 Years Ago
Animator diagnostics
10 Years Ago
Merged from main
10 Years Ago
- Fix for the resolution reverting to 720p
10 Years Ago
attempting to repair unrepairable items no longer kicks you from the game adjusted autoturret collision fixed exploits where you could stand ontop of an autoturret and prevent it from shooting you protocol++
10 Years Ago
Tall pines now require an axe to harvest, as does harvesting a bush for sticks Fixed emotes not working Rain rains
10 Years Ago
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10 Years Ago
Doors/gates use animations (client and serverside)
10 Years Ago
Doors/gates use animations (client and serverside)
10 Years Ago
Merged from main
10 Years Ago
- Added a shittier quality profile
10 Years Ago
Fixes
10 Years Ago
DoorAnimEvents (alex will need to make new sounds for these, since they have open/close now instead of just open)
10 Years Ago
More FindItem improvement (wip support for finding multiple items of the same id or type), added UnitFindItemsScore consideration
bot
10 Years Ago
Automated Linux DS Build #19
10 Years Ago
Reverted 5.3b4 API updated crap
10 Years Ago
Door prefabs
bot
10 Years Ago
Automated Linux Build #19
10 Years Ago
- Added Space Runts
10 Years Ago
- shop panel tweak
10 Years Ago
- Shop help panel change
10 Years Ago
- Enemies start using abilities from the first level not the second now
10 Years Ago
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