224,693 Commits over 3,714 Days - 2.52cph!

7 Years Ago
merge
7 Years Ago
Temp disabled leave
7 Years Ago
Tile fall is now every 4 rounds, starting at round 8
7 Years Ago
Tool to ItemComponent, added durability data
7 Years Ago
merged back to main
7 Years Ago
FOR FUCK SAKE fix tile highlight stuff
7 Years Ago
Left clicking any tile now "cancels" (enters unit selection mode)
7 Years Ago
Wearable and Weapon to ItemComponents
7 Years Ago
FOR FUCK SAKE more shader conversion FOR FUCK SAKE tile texture stuff to remove soeme crappy compression
7 Years Ago
Can now leave a mission before it starts
7 Years Ago
MachineProcess start/stop cleanup
7 Years Ago
▌▋ ▉▋▉▉▌▊▊ ▍▊▄▇▆
7 Years Ago
so close
7 Years Ago
Missing scripts
7 Years Ago
more
7 Years Ago
wip bs
7 Years Ago
searchlight beam improvements
7 Years Ago
unhid alleyway building on hex 8
7 Years Ago
Simple sight world model lod updates
7 Years Ago
cross area attack fix
7 Years Ago
Stripped a missing script from UI scene (console input field)
7 Years Ago
more...
7 Years Ago
Stripped a missing camera component from some nested cameras
7 Years Ago
Fixed a bunch of missing script behaviours (RUST-1633 and RUST-1628)
7 Years Ago
7 Years Ago
Optimized sound / particle parent disconnects
7 Years Ago
getting there
7 Years Ago
Fixed some warnings
7 Years Ago
fixed nav points so they all link up correctly
7 Years Ago
Added InvokeRandomized (like InvokeRepeating but randomizes the interval on every consecutive call) Replaced Facepunch.Tick with InvokeHandler calls for now (perf, especially when removing)
7 Years Ago
more
7 Years Ago
Touching build icons
7 Years Ago
added nav_points to hex blocks
7 Years Ago
Forcefully refresh terrain collider after setting the height map (fixes raycast issues with terrain)
7 Years Ago
EAC update
7 Years Ago
Network++
7 Years Ago
Manifest
7 Years Ago
Fixed server browser list scrollbar
7 Years Ago
more range/area rework
7 Years Ago
added alleyway buildings and removed (unticked) all now hidden fences and barriers etc
7 Years Ago
Merged from prerelease
7 Years Ago
Merged from prerelease
7 Years Ago
this.this.this.this.this.this.this.
7 Years Ago
Compile fixes
7 Years Ago
Rebuilt plugins
7 Years Ago
Merge fixes pt1
7 Years Ago
Merged from main
7 Years Ago
Improved the unified inventory. Removed the need for the separate PlayableCharacter.IItemRequestReceiver with its own separate system.
7 Years Ago
Push to release
7 Years Ago
backup/progress