224,804 Commits over 3,714 Days - 2.52cph!
OSX protobuf generate script
Rebaked navmesh data fro smartobject_test and combat_test
very basic hair shadow ambient boost
█ ▆▉█▄▆▋ ▍▌▆▇▆ ▊▇██ ▄▋▇ / ▉▊▅▅▄▅
▄▅▄ ▅▆▇▉ ▊▅▄▌ ▋▌▇▅▄▄ ▋▆▆▉▊▆▍▊
Bullets getting refactored.
Automated Linux DS Build #329
Automated Windows Build #329
▉█▇▆▌▋▉ - ▍▇▋▆█▇█▆▍ ▋▆█▅▆▅▌█▉▊▊▉/▆█▋▊▆▆█▄▄▉▄█▅
▄ ▊▄█▆▊▄ █▉▅▄▅▄ ▍▍ ▊▅▌ █▉▇▇ ▍▌▊
!▇ █▅▉▆ ▅▍▊▇▌ ▄▍▆▆▍▌▇▊▌
▌▍▇ ▇█▇▄ █▉▉▇ ▊▋▆▌▍▅ ▌▍▆▍▅▉▋▅
Added revz toggle; default off
Made some code revz agnostic
Moved constant param computation to cpu; reduced per-vertex alu
Fixed remaining sky issues
Fixed incorrect near plane
Automated Linux DS Build #328
Automated Windows Build #328
Automated Linux Build #328
▊▋▍▍█▋ ▅▍▇▊▅ ▊▌▊/▌▍▅ ▅▊▆ ▆▄▅_▆▇ ▌█▉█▍▋ ▋██▆▇▋▍
Automated Windows Build #327
Steam invite/join support for p2p listen servers
Water well deployable files (models, LODs, COLs, Animation)
Matched bone scaling to what it was pre-patch
Automated Linux DS Build #326
Automated Windows Build #326
Automated Linux Build #326
* Fixed a regression with SWEPs not being able to reload/SWEP:Think not working after switcing to an empty SWEP
* Fixed sorting by name in file.Find being reversed ( default behavior is unchanged )
Fixed a lot of recoil bugs
50% less derp on some fx.
Recoil + movement. Merge.
UnitSpawners will put humans into the player's tribe
Age + gender options on UnitSpawner
BlackboardData potential fixes
Quick cloud fix for outdated AMD firepro drivers on glcore/windows
BlackboardData quality operators
Added Change Combat Ability action
Added rust/stdwire shader to replace custom/wire; powerline cables now cast shadows
Removed deprecated conditional defines
Change Combat Ability goal should actually be working now (but is getting a score of 0)
Attack ability sets speed to jog, not sprint